The range is target range, so 1 = melee. Radius is obvious
Adjacent = 2 next to target. More Radius should let you hit 5,7,9... etc. in a row. Essentially a horizontal line in front of you.
The <Radiustype> modifier seems to be limiters, if you remove it you get a fireballesque radius. The workaround I am using now is without limiter and just a pure 3x3 square effect radius. I tried putting these into gamemodifiers as well, but they stopped working completely then.
LINE_FORWARD LINE_BACKWARD and ADJACENT is all the radiustype values I've found, and I have no idea where they are created. Also, what the hell is the difference between forward and backward? They seem to be used randomly in the spells I looked through, but does essentially the same thing.