[AI Bug] Webbed Units will Not use Ranged Attacks / Spells

While melee units will attack enemies in range.

 

Ranged attackers who are webbed will not attack.  Similarly, melee units will not use any spells they have  (e.g. fire / lightning shrills casting their ranged attack).

I have not had the opportunity to use web on spellcasters such as Haunters, ghosts, and wildling/darkling shamans yet, but will update this post later if I meet some.

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This would explain why, in Beta, the AI used to always Web the crap out of every range unit I had.