[v1.0][BUG] Bleed Ability doesn't work [Fix Included]

I noticed in the code that the bleed ability is not referencing the ability in the spell list

<AbilityBonus InternalName="Bleed1Ability">
        <AbilityBonusType>Unit_Level</AbilityBonusType>
        <AbilityBonusOption InternalName="Bleed1">
            <DisplayName>Bleed I</DisplayName>
            <Description>Attack that does normal damage and the target bleeds 1 damage per action</Description>
            <Icon>Ability_BleedI_Icon.png</Icon>
            <PerkTreePosX>5</PerkTreePosX>
            <PerkTreePosY>1</PerkTreePosY>
            <GameModifier>
                <ModType>Unit</ModType>
                <Attribute>UnlockCombatAbility</Attribute>
                <StrVal>Bleed_Ability</StrVal>
                <Provides>Allows the unit to use the Bleed special ability</Provides>
            </GameModifier>
            <Type>Ability</Type>
            <UpgradePathID>Bleed</UpgradePathID>
            <Prereq>
                <Type>AbilityBonusOption</Type>
                <Target>Unit</Target>
                <Attribute>VitalStrike4</Attribute>
            </Prereq>
            <AIData AIPersonality="AI_General">
                <AIPriority>5</AIPriority>
            </AIData>
        </AbilityBonusOption>
    </AbilityBonus>

(Aparrently, I fixed this awhile back)

https://dl.dropboxusercontent.com/u/75549875/Fallen%20Enchantress/Abilities/bleedabilityfix.zip

2,685 views 3 replies
Reply #1 Top

Yes, I thought I remembered a post you made about this problem and how to fix it.

Reply #2 Top

one should only be allowed to report bugs with fixes included. ;) 

Reply #3 Top

Quoting joasoze, reply 2
one should only be allowed to report bugs with fixes included.
End of joasoze's quote

Oh, if only my customers could do that at only one tenth the rate that parrottmath does!