[1.0][Strategic Movement - Warping to destination farther than movement allotment]

Just had a newly completed pioneer pop out of my capital (top left). I ordered them to move to a far off settlement spot with 2/3/4 yield tile. In a single turn, they travel along the road to the neighboring city then jump SEVEN tiles without roads. My faction does not have Master Scout, only have 2 movement points.

I've noticed this happen a couple times but infrequently.

 

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