[BUG .95] No reason not to take "weak" and "might" during sovereign creation.
When you create a sovereign and go to the second page to choose abilities, you'll notice an ability called "Might" and a weakness called "Weak".
Weak gives you a bonus design point and Might costs 1 design point. Since weakness only gives you -2 attack and might gives you +3 attack, it becomes a free +1 attack for your sovereign and creates a situation where the player would always do this if they wish to optimize their character.