[0.9 Bug] Custom faction Unit Creation Bug allows multiple race traits
I found a rather bad bug today. You can do the following:
1) Make a custom race named (Race1) with Altarian blood. Play through the game as them and make some custom units.
2) After start a new game, make another custom race named (Race1) with Ironeer Blood. Play through the game...
What you will find is quit shocking, on the second playthrough with the "new" faction you will find your Altarian blood units available with their original race trait. I haven't tried creating one yet, but I suspect I will be able to make mages with Altarian blood.... further exploitation may let me use this to make some archers with double shot and all kinds of other options. From my understanding this would transfer to multiplayer aswell.
The possibilities here are endless...