[0.90] typos and bugs in campaign texts

sorry if there's already a thread for this (haven't seen one) 

chapter 1 (right at the beginning) 
... sudden flashes of lighting ... -> lightning?

Queen Procipinee speech after defeating Kraxis/Karavox

second paragraph: ... with the help ambiscious and disloyal men...
-> the help of ambitious and ...

The Forge of the Overlord
second paragraph

... through that whole into the world...
-> ... through that hole... ?

 

not a typo, but i didn't get a similar message after defeating Ceresa/Resoln (that happened the next turn after i defeated Kraxis, if that information is of any help); no flavor text for Magner or Yithril/Verga either.

 

 

the message "Beware Relias, those statues are not just decoration" triggered when i moved onto the tile they were standing at (i.e. after i defeated them) - not sure if they were supposed to spawn when moving through the two statues on the entrance of that valley; in my game they were already standing on the tile in the middle

Campaign didn't end when all AI empires were defeated. I'm aware that the scenario is supposed to end another way, but actually proving Queenie wrong and defeating the "endless tide of Fallen" should trigger an end sequence. (a la "against all odds, the valiant forces of the kingdoms of the west defeated and conquered the east and ended the Fallen threat once and for all. The legacy of the Titans has come to an end. Lord Relias and his brave and weary soldiers return home as the Legendary Heroes of Anthys")

in the battle inside the Forge, the flavor text suggests that you are now a god, but my Relias wasn't actually any different, so he got defeated badly by the army of elementals that attacked him?! did i miss something? was he supposed to get some sort of divine superpower? he didn't even have his troops. EDIT: after the sudden loss, i replayed that last autosave to see if i had missed something. he got killed on turn 1 again before he could act. then i attacked the elemental army with another champions army that was next to the forge and that otehr champion had several superpowers (fire mastery etc.); i guess Relias would had those abilities, too, but he couldn't really use them due to his sudden death. the spells lacked explanation texts, though, so i had to guess what they would do. i think it could work all right if he got more defense/health. he probably could beat the horde with clever use of those spells if he survives the first turn.

btw. don't know if you have planned that already, but i suggest adding that final battle to the spell of making victory in the sandbox game. that's pretty cool - and much more rewarding than seeing the countdown tick and poof- victory screen.

 

 

AI: kraxis and resoln had no fortresses. all of their cities were towns or conclaves, so their troops were significantly weaker than they could have been. (may be related to the moderate difficulty of the scenario? maybe they will build fortresses and build units in them if set to higher difficulties)

magnar's capital is a village on a 0/0/0 tile (probably not directly related to the campaign); after razing it, it's a 5/3/0 tile - made a savegame before i razed it - can upload if needed

  

4,865 views 4 replies
Reply #1 Top

Fixed all the typos.

Fixed the issue where the guardian statues were already trigger (the AI was doing it, the AI is always messing with my plans).

Fixed the 0 yields on Magnar's capital.

Thanks for the feedback!

Reply #2 Top

wow that was fast :) i finished the campaign like 5 minutes ago and made the last update to my list :) good to hear that the bugs are already fixed. please consider rebalancing that battle in the forge, though (let the player keep his army, or give them an invulnerability spell for the first turn at least - those air and fire elementals just stomped poor relias before he could even act)

Reply #3 Top

Quoting Derek, reply 1
Fixed the issue where the guardian statues were already trigger (the AI was doing it, the AI is always messing with my plans).
End of Derek's quote

When you say AI, do you mean Brad? I mean, there's a lot that could be read into that. ;)

I'm sure that's the challenge with the scenario- setting it up so that the AI acts the way you want, while using the built-in AI which isn't scripted.

Reply #4 Top

Quoting Azunai_, reply 2

wow that was fast i finished the campaign like 5 minutes ago and made the last update to my list good to hear that the bugs are already fixed. please consider rebalancing that battle in the forge, though (let the player keep his army, or give them an invulnerability spell for the first turn at least - those air and fire elementals just stomped poor relias before he could even act)
End of Azunai_'s quote

That battle will be changed entirely in the next version.

Quoting Lord, reply 3
Quoting Derek Paxton, reply 1Fixed the issue where the guardian statues were already trigger (the AI was doing it, the AI is always messing with my plans).

When you say AI, do you mean Brad? I mean, there's a lot that could be read into that.

I'm sure that's the challenge with the scenario- setting it up so that the AI acts the way you want, while using the built-in AI which isn't scripted.
End of Lord's quote

Yeah, its tough.  The AI is a good at the strategic game and it will try to sneak its little grubby hands into everything out there if I don't block it.  In the scenario Verga starts with a city to the west and can launch attacks against the player and Pariden.  The player is warned to take of them before they get to problematic.  I've balanced the factions AI level to get about the balance I want so that Pariden isn't wiped out to quickly, but Verga is still a threat,

Then I switch Procipinee form having the Expansive trait that was causing her to spam out more pioneers than was wise.

In my next playtest Procipinee went down and wiped Verga out by herself.  Instead of seeing trog atacks coming from the west, the first thing the player finds is Procipinees troops coming in wiping out monster lairs and generally telling the player to "sit back, I got this one."