[0.90] Confusing choice of colors for some armies in the scenario

Hello,

I'm playing the LH scenario implemented in release 0.9 and I enjoy it, but there is something not right : 2 players (one with me, one against) have purple armies, and 2 (one with me, one against) have blue armies.

On the board on the top right corner, we clearly see a difference in color (dark purple vs light purple / dark blue vs light blue) BUT when you look at the armies, it's too hard to see a difference.

Several times I had troubles because of that : When you are on a (light) purple own territory, under attack by (dark) purple armies, and you want to help, it's sometime confusing and you may think all the armies arround you are friendly but suddently one of them attack you... because it was an ennemy that looked like the others since the color for both purple armies are identical.

Please accentuate the contrast between both purple and blue armies colors to be able to easily differenciate them.

2,258 views 3 replies
Reply #1 Top

Yeah, that's a great point.  Ill check it out.

 

Reply #2 Top

A similar issue happens with identifying the grid overlay for possible moves. Seems especially problematic on arctic and city maps. I have a hard time seeing where I can move units.

Reply #3 Top

Yes, and there is also a color issue with the grid overlay in battle mode : some of the colors make it difficult to see the zone that is going to be affected by a zone spell (fireball, blizzard) you are about to cast in battle.

To avoid this particular issue, it would be best that the "aiming aera" of zone spells to have a red/orange border. Like that, even of the background of the zone cannot be seen because of color confusing (for exemple the fireball has pale green background that is hard to see on top of icy or even a bit on sand grounds), at least the border of the zone will always be visible.