Still having tech pace issues

I've played roughly 3 games on huge maps with 5 opponents and fast pacing.  In every game the AI civs have MASSIVELY out speeds me tech wise.

Here is a screenshot from the start of a new game on LH .90

 

And a similar screenshot from FE 1.32 on a large map

 

What it feels like to me is that player tech research was slowed down somewhat AND it also suffers from greater unrest ... however it seems as if the AI's tech research was not changed from FE.  Over the course of the game it's hugely noticeable.  Early on the easiest way to get horses is to visit your neighbors.  They get them at least 10-20 turns before you will.  Late in the game they have 3 towers built 30-40 turns before I even start to sniff that tech.

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Reply #1 Top

Quite a few AI apponents also focus on building studies and trading research among themselves. Depending on the difficulty also depends on the AI getting bonuses.

Reply #2 Top

Having inspiration cast on city, as well as more essences (not mentioning conclave + upgrades and specific improvements) will always affect your research rate, as well as city level / growth and unrest.

AI's will always trade techs and make pacts with each other as well.

Regarding that, it depends on their traits and goals. I always have Magnar starting the towers before anyone else if he's present in game and in top 3 faction power.

Personally depending on faction I play I might not bother with magic research apart from shard harvesting until well into the mid game, other times I would focus on it at expense of warfare and some civilization :)