Feedback
1. Tremor still doesn't work as described. Unless I'm wrong, Tremor is described to immobilize a unit for 3 turns, why then does it only ever immobilize a unit for 1 turn(the current)?
2. I played a diplomacy/conquest match, where as soon as i declared war on an enemy, almost all other factions declared war against me. Is this intended?
3. I played 3 full games, and in all 3 games, Yithril managed to climb to the very top very quickly. Balance issue perhaps?
4. I like the new hero trait selection, with the variety of stuff to choose from as well as the earned heroes from prestiege reminded me somewhat of the Total war generals. Perhaps maybe consider on level up, add a random, lesser trait to the Heroes in addition to the one player chooses so as to encourage different trait selection, as well as to give each hero a bit more uniqueness.
5. Ophidians are... waaaay too weak to be considered "medium", and the same applies to auto-resolve.
6. Towns near forests (but not directly adjacent during founding), cannot seem to be able to ever build a lumbermill, even if expanded into the forest. Design choice? or bug?
7. Ice elemental seems to be far inferior to the lightbringer, despite being 2 tiers higher on skill tree.
Thats all the things that have been bugging me thus far.