[0.87 balance] Eliminating faction could give fame

I feel that eliminating an enemy faction could reward some fame, what do you think?

8,058 views 15 replies
Reply #1 Top

Seems pretty reasonable. If you've destroyed/assimilated another faction, that should be fame-worthy.

Reply #2 Top

hmm interesting idea. not sure. on the one hand, it's just a game and a few "gamey" features won't hurt. on the other hand, rewarding genocide with fame seems a bit questionable (from a philosophical point of view)

Reply #3 Top

It isn't a moral issue. No one will ever forget Hitler, or the mongols, or the Romans.

Well, unless humans go extinct, then they'll be forgotten. 

Reply #4 Top

hmm yeah, it shouldn't be a problem, but this is the internet. if you do that kind of stuff, you can be (almost) sure that someone will show up and complain about how the game rewards atrocities and displays them in a favorable way. i generally don't care about that kind of stuff in video games, but there are people who do.

Reply #5 Top

Well, this game already glorifies violence on a disturbing scale, so adding fame as one extra incentive to wipe out races barely moves the needle.  Those people should stfu. 

Reply #6 Top

If you wipe out another Kingdom/Empire, OF COURSE it should bring you fame!  The heroes in the land will hear of the fall of Capitar or whatever, and this will peak their interest and raise their awareness of your kingdom/empire.

The Fame Award doesn't need to be a huge one, but there definitely should be an award.

Reply #7 Top

Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen.

Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression).

If you get the unrest down, you could even have them as happy members of your empire.

Reply #8 Top

Quoting Stupidity10, reply 7

Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen.

Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression).

If you get the unrest down, you could even have them as happy members of your empire.
End of Stupidity10's quote

If you raze their cities, the people have to become refugees, wandering through monster-infested wastes without food. THAT'S genocide, effectively!

Reply #9 Top

Quoting davrovana, reply 8


Quoting Stupidity10, reply 7
Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen.

Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression).

If you get the unrest down, you could even have them as happy members of your empire.

If you raze their cities, the people have to become refugees, wandering through monster-infested wastes without food. THAT'S genocide, effectively!
End of davrovana's quote

Razing cities as opposed to conquering them is of course another matter, and the Fame award should reflect this.

This being said, Evil Champions might respect you more because of your willingness to do this, as opposed to Good Champions that will want to oppose your efforts by joining other factions.

That brings up an interesting idea.  Razing cities adding Fame to Kingdom players... or at least Players who have a history of not razing cities!  Heroes flocking to your banner to oppose the Magnar menace or whatever!  Not sure how you would track/implement that one, but an interesting concept nonetheless.

Reply #10 Top

Quoting Stupidity10, reply 7

Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen.

Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression).

If you get the unrest down, you could even have them as happy members of your empire.
End of Stupidity10's quote

Why not for defeating enemy champions, too?  Maybe it could even cost the losing player (human or AI) fame to have a hero defeated in combat, and maybe if they lose enough fame, there could be a chance they permanently lose the defeated hero (and maybe a chance of that chance that the defeated champion switches sides and serves the kingdom or empire that managed to defeat them).

Reply #11 Top

Quoting davrovana, reply 8


Quoting Stupidity10, reply 7
Id say both defeating enemy Sov's (the first time) and entire factions should give fame for sure. Defeating a faction/Sov should be treated like a quest with a reward screen.

Also I don't think defeating a faction is genocide. The population in their conquered cities is still around. (Unless they surrender, in which case I always thought they all suicided from depression).

If you get the unrest down, you could even have them as happy members of your empire.

If you raze their cities, the people have to become refugees, wandering through monster-infested wastes without food. THAT'S genocide, effectively!
End of davrovana's quote

I raze every single city no matter of location and improvements if they belong to an opposite faction. If I'm playing Kingdom, I'm trying to stay small (3-8 max cities), so I'll raze kingdom ones too if they are at war with me (or I go for conquest). If am playing Empire, I will most likely keep at least the good towns (location, improvements and resources wise).

For Kingdom variant, I don't lose anything as my pioneers will fill the area with outposts so the AI won't have a chance to re-settle while I'm busy elsewhere.

Reply #12 Top


Should there be an option to to hand over a captured city to an ally and get fame when you do this?

Evil warmongering enermy attacked qnd capture an allies city. So you send your knight in shiny armour or mage with a big stick with your mongral hoards of pikemen on wargs to the rescue. After kicking the crud out of the evil city sapping bad dude you then hand the keys of the city back to orginal owner. 

Reply #13 Top

Quoting Bakka, reply 12


Should there be an option to to hand over a captured city to an ally and get fame when you do this?

Evil warmongering enermy attacked qnd capture an allies city. So you send your knight in shiny armour or mage with a big stick with your mongral hoards of pikemen on wargs to the rescue. After kicking the crud out of the evil city sapping bad dude you then hand the keys of the city back to orginal owner. 
End of Bakka's quote

Yes.

Reply #14 Top

Why on earth would you do that? RAZE IT! He can build it again, but at least you slowed him down, so he will be too busy rebuilding instead of casting spell of making or going on epic quests or backstabbing you! :)

 

RAZE THEM ALL! FREE THE WILDERLANDS! :D

Reply #15 Top

Quoting Bakka, reply 12


Should there be an option to to hand over a captured city to an ally and get fame when you do this?

Evil warmongering enermy attacked qnd capture an allies city. So you send your knight in shiny armour or mage with a big stick with your mongral hoards of pikemen on wargs to the rescue. After kicking the crud out of the evil city sapping bad dude you then hand the keys of the city back to orginal owner. 
End of Bakka's quote

 

+1