[.87 Bug] Another tactical map with an unreachable tile
In the following city tactical map, the tile pointed to by the arrow could not be moved into.

In the following city tactical map, the tile pointed to by the arrow could not be moved into.

Never mind, it wasn't that the tile was broken, it was again that oddity where you have to put the mouse pointer someplace other than where you think it should be to select the tile, plus the inability to distinguish the colors of the allowed movement against the background.
With only 2 weeks to go tactical maps seem very buggy. Tiles being very hard to select, especially hills and squares at the edge of the map.
You also have units blocked from movement by other units, but are the first selected. Repeated same maps and troop positioning, over and over.
Movement range squares very hard to see on grass and in towns. A lot of really weird positioning of troops at the start of battles.
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