[Bugs 0.87] Healing sounds and Lair Rewards

When using the healing spell, your units sometimes make the same sound as when they get hit. Not a serious issue, but it calls into question how healing magic works...

 

More seriously, I was exploring the Ruin of Summer's swamp area, and moving to one of the lairs I had to clear did not result in a reward. The attached save has my army right above it, and moving into the lair only clears it.

https://www.dropbox.com/s/h3fe96caxn1saz5/Prot.EleSav

 

4,377 views 3 replies
Reply #1 Top


I'm still waiting for them to fix the really loud grunt of pain sound effect on 'Tireless March', or reduce the 'Bash' effect a little it always seems louder than any sounds around it.

Reply #2 Top

I think it's intended. Makes perfect sense to me - if you didn't get morphine during knee surgery, you'd make much worse noises. But you'd get healed - medicine can hurt, brah.

Likewise, getting the ability to magically march without fatigue probably isn't comfortable.  

Reply #3 Top


doesn't fire every time though, and many other spells that you'd think would cause pain don't have grunt effects. I'm more worried about polish/consistency between game elements than making sense from a rl or lore perspective