[.87][POLISH][UI] Objective Descriptions from quests.

Perusing around the corequest files I noticed that there are descriptions for the objectives. But when playing the game the description displayed is only the main text description.

Shouldn't the quest objective descriptions be also displayed in the quest book under the governance tab / kingdom Report. I don't know what formatting should be used, but something should be displayed to show progress of the quest in the book. Especially if there are descriptions in the objective descriptions.

Also,
When you recruit a hero it is done by a quest and that is located into your quest book as well. But the recruit hero "quest" has no description. I recommend that you do a simple check to see if there is no description for the quest then it shouldn't be displayed in your quest book tab, as well.

Also, there are other objectives when say escorting a NobleWoman that are not being displayed by the objective pop-up dialogue. Currently it looks like it is only showing 1 objective, but I've not done extensive experiments to see if this is indeed the case for all quests.

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Reply #1 Top

Here is a picture of the Noble Woman Escort description in game.

see the description is the openning description in the file.

<QuestDef InternalName="Quest_TheRaidersBribe">
        <DisplayName>Escort Noblewoman</DisplayName>
        <Description>You run into a nobleman who requests that you escort his daughter back to his estate. He promises a valuable item as a reward. What do you say?</Description>
        <IsStartingPointQuest>1</IsStartingPointQuest>
        <RewardText>Ignys Shortbow</RewardText>
        <RewardImage>W_Shortbow_Ignys_Icon_01.png</RewardImage>
        <QuestClass>Minor</QuestClass>
        <Repeatable>0</Repeatable>
        <TriggerType>QuestLocation</TriggerType>
        <TriggerOrigin>EventLocation</TriggerOrigin>
        <SpawnRating>1</SpawnRating>
        <Image>Q_Damsel_In_Distress_Card_01.png</Image>
        <PrefQuestLoc>QuestLoc_Inn1</PrefQuestLoc>
        <Treasure>
            <GameModifier InternalName="Reward1">
                <ModType>Unit</ModType>
                <Attribute>GiveExperience</Attribute>
                <Value>9</Value>
            </GameModifier>
        </Treasure>
        <QuestObjectiveDef>
            <ObjectiveID>0</ObjectiveID>
            <NextObjectiveID>1</NextObjectiveID>
            <Description>You agree to escort the noble's daughter. He points to the location of his estate on your map, promising that his steward will give you your reward when his daughter arrives safely.</Description>

But if you accept the quest, the update should have the second description in the book as well. I think this is what is intended. I bolded the relevant parts.

Furthermore, shouldn't we have under the picture of the quest the current objectives, listed.

Reply #2 Top

Here is the hero recuited quest... it really shouldn't be there.