[.80 semi exploit] AI keeps attacking when target immune to damage
Just think this should be improved. If you run a soldier out to mid field, and cast diamond skin on him, he'll be immune to physical attacks for several turns, but the AI will surround that solider - allowing you to pick the AI off one by one since the AI will never move once it is in melee range of any opponent (unless it is low health or a range unit....this could be improved a lot).