[0.80] AI chooses sup-optimal city locations

AI city locations

This picture shows some 4/3/3 city locations which would have been best for Gilden, but the AI build on the 4/3/1 and the 3/3/2 my stack currently is on.  (The Capitar outpost to the South did not exist when Gilden build his cities.)

Why is the AI not choosing the highest yield (or even one off of highest) for its cities???

 

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Reply #1 Top

got you beat there:

 

An AI dropped this sweet 0/0/0 city right in the middle of settlable spots:

 

0/0/0 location