[Bug][0.80]Army not occupying city after battle

I just conquered a city and the game gave me ownership of it, but my army is not occupying the city - it is standing in the spot it was before battle.  Now I'm going to have to conquer it again next turn because there are 3 enemy stacks outside the city walls.

Stardock, please, please remove the lunacy of combat ending a stacks entire turn.  I'm more than OK with a 1 combat per turn limit for my armies, but don't end the armies turn if there are movement points left.  Also, if I defeat the last defender in a square I should take the square.  This mechanic already exists for what it supposed to happen when I take a city.

 

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While we're talking about conquered cities...

The -50% unrest for a conquered city...  If you have owned the city for say 15 turns, so now the penalty is -40% and the original owner takes it back.  He should now have a -10% penalty that he has to work off.  And when you take the city back you shouldn't have to deal with the entire -50% all over again, just the amount that is remaining plus whatever it slid back while the enemy had it again.