[Balance Suggestion] When using "Upgrade Group", upgrade costs new number of figures take old number of figures, plus a gildar cost.

Otherwise, there is a big exploit that allows training 3-figure groups and then upgrading them for no metal or crystal cost.

5,147 views 3 replies
Reply #1 Top

yeah, i posted pretty much the same topic a few days ago. it's not a big deal since it's easy to avoid the exploit, but i guess it should be fixed anyway.

Reply #2 Top

this game lack MP mode, but, if it ever happen to game, it will require such issues eliminated

Reply #3 Top

Stardock, can you implement this?  Just calculate the cost per figure, multiply by number of figures added and only allow the upgrade if the player has enough of all the resources.