It's the newbie asking questions again. Questions about growth

So My main city  has a population of 116, 0% unrest, 0.9 growth, 3 grains, and 94 food.

 

When I look at the level of my city it says 84 more population capped at 210 because of food.

 

How does this work? How many more people do I get every season? By creating units do I slow up this population growth? Seems to me that I am always at the same population.

 

Any suggestions on how to get a city at a higher level faster?

 

What are the advantages of having a higher level city?

 

I was an avid Galciv player. I could concentrate building by changing my focus, is there something like that in Fallen enchantress?

 

Thanks all for the info. I love this game just a bit more complex starting out. It's really a great game I just want to understand it better. I wish the tutorial was a lot more in depth.

 

 

5,214 views 3 replies
Reply #2 Top

EG. If your town have 4 grain and each grain provides +25 food, that's a total of 100 food to support no more than 100 population. Now your tooltip says your current population is 59, 141 more population to lvl 3, capped at 100 due to food. In other words, for your town to lvl up to lvl 3 you need population of 200, but your cap is 100 and your current is 59, so 200-59 = 141, you need 141 population more. How to get 141 more? Either increase grain or increase food, if you increase your grain by 4 (4+4 = 8) and food remain the same, you now have 8 grain times 25 food, enough for 200 population. if you increase food per grain by 25 (25+25=50) and grain remain the same, 4 grain times 50 food, enough for 200 population. so you choose

Reply #3 Top

Growth = Amount population increases per season.

Growth is not affected by production.  In Legendary Heroes, you will have the option to cut off production in a city to increase growth by 50% for however long you like.  Your population will always increase by your Growth amount each season.

Population is capped by the amount of food.  You can have up to 1 population per 1 food.  Increase food production and you increase the cap.

In Legendary Heroes, there is a growth bonus (up to +3) for having excess food.  Prior to that, the only way to increase growth was by building improvements that increase growth, using city enchantments that increase growth (I can only think of the one in Life Magic), and by having a Governor champion stationed in the city.

At level 2, you choose whether the city becomes a Town, Fortress, or Conclave.  Each of these has a bonus described at the time of selection, and there are buildings specific to each of these types.  Towns have improvements that increase Growth and Food Production (the Grocer chain of improvements increases food production in all cities, not just the one you build it in).  Fortresses have military-focused improvements.  Conclaves have improvements that increase Research and Mana production.  Every level afterwards gives you another choice of 3 benefits along that chain, up to level 5.

Higher level cities also have more defending units.  Level 1 city gets 2 militia.  Level 2 city gets 3 militia and 1 archer.  Each level up you get more militia and archers.  These defenders cannot be moved from the city, but do not cost wages, nor contribute to the city occupancy limit (you can only have so many units stationed in a city).