Suggestion Skill "Adventurer" overpowered
Hi I tried most skills in the game and I believe that the ADVENTURER one, which allows to hire heroes for free definitely gives too much of an advantage. It is like having thousands and thousands of gildars. As long as you manage to quickly research the heroes hiring skills you can get several level 9 heroes quite early in the game (which you can do by just concentrating on that research while finding a couple of libraries which give you free research points).
Whil I love that skill I suggest it should be tuned down. Let's say a 50% discount on heroes cost should be fair.
Another skill that I tend to abuse is "whealty". With 800 gildars on turn 1 I can just keep spawning many pioneers in just a few turns and I manage to get 10-15 cities while the AI only manage to get about 4 or 5. It'a a very powerful tactics, but a bit too much for the price IMO.
I love those skills, but I notice that when I don't use them everything become MUCH more difficult.