[1.02] [Bug] AI mana stockpile too high

I looked at the foreign relations screen just now.

 

It's turn 743 on a large map and according to this my opponent has 336419648 mana.  So I dunno what's going on there, it seems way too low to be an integer overflow, and way too high for anything you can actually do in the game in 743 turns.

 

4,346 views 11 replies
Reply #1 Top

Reloaded my saved games and this seems to only have been going on for about the last hundred turns, the rest of the history shows a more normal mana level.

Reply #3 Top

Looks like this problem existed in the beta as well.

That's it for me then.  Have fun fighting a turbocharged Darken Rahl, 'cause I ain't doin it.

Reply #4 Top

Have you examined the enemy's buildings?

I have seen the AI specialize on refined arcana to the exclusion of all else.

Reply #5 Top

336 million mana, most of it having to have to have been generated in the last hundred turns  And yes, I jolly well did check to see if there were lots of mana buildings - it seems he doesn't even have Immortal Codex yet because there aren't any temples.  He probably has less mana-generating capacity than I do despite having twice as many cities!

No way that number is legit.

Reply #6 Top

It might be associated with the difficulty level? Because you don't want to spoil a strong opponent by chancing they run out of manna??

Reply #7 Top

Quoting Mystikmind, reply 7
It might be associated with the difficulty level? Because you don't want to spoil a strong opponent by chancing they run out of manna??
End of Mystikmind's quote

Maybe... but on one of my insane/epic games, magnar had six digit mana and not much gildar when karavox had six digit gildar and 3 digit mana (and later, magnar has 7 digit mana and six digit gildar).  Nine digit mana is still a few orders of magnitude beyond that.

Reply #8 Top

Quoting Mystikmind, reply 7
It might be associated with the difficulty level? Because you don't want to spoil a strong opponent by chancing they run out of manna??
End of Mystikmind's quote

It was on normal.  Yeah I know, I'm such a novice. :P  When I crank it up to Challenging I just end up screaming.

Reply #9 Top

Quoting MarvinKosh, reply 9

Quoting Mystikmind, reply 7It might be associated with the difficulty level? Because you don't want to spoil a strong opponent by chancing they run out of manna??

It was on normal.  Yeah I know, I'm such a novice.   When I crank it up to Challenging I just end up screaming.
End of MarvinKosh's quote

 

That gives me an idea.... imagine if they introduced a new kind of difficulty level called 'incremental'.

Starts at easy and as the game progresses at various intervals the level goes up, eventually it will reach maximum difficulty!

Reply #10 Top

That's like a multi-Telenanth event that you can only stop by conquering all the AI players.  Fun times.

Reply #11 Top


Perhaps the AI is saving up for something big.  I think they added the Cataclysm spell.