Remaining move points on map please

Can we get 2 basic interfaces improvements?

 

- On map, a visual cue that a group expanded all, part or none of its move. For example a color coding like red, orange, green.

- on the unit panel, a precise value of the remaining move (e.g road cost), like in the tooltip at least 1.25 and not 1 or 2. Better if shown directly as a floating point value...

 

Sometime I have to calculate a move down to the 1/4 of move point, I guess it happens to you too... And we don't know these quarter of points!! This is basic need I believe.

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Reply #1 Top

On a related note:

 

1) when moving long distances, the animation should remain anchored to the road.   Currently, it shows the unit going in a straight line between "one move unit" locations, so sometimes the unit will appear in impassible locations.

2) Cloud of war should be lifted for each intermediate location the unit passes through.  (This can be made optional for low-end machines if the performance issues are difficult to resolve.)

 

Note that #2 working right depends on #1 being fixed.

Reply #2 Top

"on the unit panel, a precise value of the remaining move (e.g road cost), like in the tooltip at least 1.25 and not 1 or 2. Better if shown directly as a floating point value..."

Yes, this would be very helpful!