Popup message for gameModifier?

Hi all,

 

Has anyone figured out a way to get a popup with a game modifier?   I have a spell I've been working on called Fortune's Gamble.   The spell itself works great, but it is sometimes hard to figure out what it did (it gives a random "bonus" to the player).   I'd like to simply popup a message that says "You got 10 gold" for example.  Any suggestions?

 

 

8,110 views 6 replies
Reply #1 Top

Didn't they implement this through the scrolling combat text? It's not a popup but you'll see a text above your character. See Destiny's Gift spell.

As far as I know we only really have the power to do popups in quests or scenarios.

Reply #2 Top

I should have mentioned this is a strategic spell.   I'll check out destiny's gift.  Some text is better than nothing.   I think you are right about the popups, although when you get an item, you get a popup, but as far as I can tell that is hardcoded and just uses the description from the xml.

Reply #3 Top

Yeah, looks like <DisplayName> is the tag that puts things over people's heads.   That is definitely better than no feedback.   Thanks for pointing me in the right direction.

 

edit:  Doesn't seem to be working.  I wonder if it has to start with a + or - or there is some other limitation.

Reply #4 Top

So it does work, I just can't see it all the time.  Depends on how zoomed in I am and what angle I have the camera.   

Reply #5 Top

change the way you're going about it?  Have the quest reward an item, that would tell you what it is.  "sack of 10 gold coins"  you right click it and get the gold.  Then you'd know what bene you got.

Reply #6 Top

That's an interesting thought.  Of course it requires me to create several new items. :)  Sounds like I should really make an item editor.  And of course who is going to click on an item that takes 5 health away from them?   }:)    

 

good idea ... I hadn't considered going about it that way.