[1.0.2 BALANCE] I finally generated enough influence to cast Broken Loyalties
I had to create a custom faction with Heroic (50 influence for quests) and Betrayers (broken loyalties spell) to do it. Here's what I learned:
1. It automatically put me at war with that faction. Since I didn't have any troops nearby, they simply took it back over the next turn. Ooops. Reload.
2. It was pretty cool when I did it the second time with troops nearby... I got a great big Resoln capital with 8 grain, 3 materials, and 3 essence. All mine. Now I only have 14 influence so it will be a long time (if ever) before I can do that again in this game. I still think the cost is too high since I had to create a custom faction to actually achieve it.
I'm fine with it being a once per game spell, but Kraxis cannot currently generate 500 influence to ever cast it. So either lower the cost or give Kraxis a way to generate more influence to make influence easier to trade for (right now it trades for 100 to 1).