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Assign traits in a level up choice?

Assign traits in a level up choice?

Is there a way to assign traits, such as Air1 to a unit inside another level up choice? such as:

    <AbilityBonus InternalName="Summon1Ability">
        <AbilityBonusOption InternalName="Summon1">
            <Description>+1 level for Summons</Description>
            <GameModifier>
                <ModType>Player</ModType>
                <Attribute>AbilityBonus</Attribute>
                <StrVal>A_SummonedBonusLevels</StrVal>
                <Value>1</Value>
                <Provides>+1 level for Summons</Provides>
            </GameModifier>

--> give this unit the 'Air1' spellbook trait here


        </AbilityBonusOption>
    </AbilityBonus>

20,904 views 26 replies
Reply #26 Top

Quoting emmagine, reply 26
the only problem I see with  this, is what happens if you have the legitimate air apprentice?   Will it pop up as an option to take the whole set a second time?
End of emmagine's quote

It will not as we disable the original magic schools by giving them impossible prereqs