[1.02] Bug: Zone of Control borders not updated after razing city

Pretty much as the topic title says, if I capture a city and then raze it my borders sometimes (not always) stay up, although the tiles nearby will light up with resource yields again.

Often I am destroying buildings so that if the AI recaptures it, it has to build them again.  So this includes, for example, Monuments and Town Halls which affect ZOC.

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