Unit design question

Hello everyone:

I have recently been playing around and created a modded race that has both Iron Golems and Henchmen and they do show up in the techtrees and I can create them in game, however when I go to design a unit the only choices I have is Golem, Male, Female; Henchmen are not showing up as a choice. The standard Henchmen show up (Bard, Torchbearer, and Shieldman) however I can not design my own Henchmen as the option is not available. How can this be fixed?

3,383 views 5 replies
Reply #1 Top

I think that it is hardcoded to only have three unit types.

Male, Female, and Other.

You should be able to edit the Bard, Torchbearer and Shieldman though to get the other henchmen.

If such a solution exists I would like to know so I can update my Henchwomen mod.

Reply #2 Top

I tried modifying the standard Henchmen (bard, torchbearer, and shieldman), however when you go to chose the traits the Henchman traits are not there and dont show up so they can be selected.

Reply #3 Top

This seems like a bug, or at least a design oversight. 

Reply #4 Top

I ran into the same problem with the henchwomen that I modded in.

For your henchmen did you edit the unit files? Namely does this line exist in your unit definitions for these henchmen

          <UnitModelType>HenchmanMale</UnitModelType>

This is important to unlock all the special abilities and items.

Otherwise you are going to have to do what I did with the henchmanfemale and go through EVERY single item that you want that model to equip.

check out my mod to see what I mean.

 


 

Reply #5 Top

Thanks Parrott, I changed the ModelType and they are working now so they can be edited.