I want the late game AI to be better
So, please, help me!
This is half a request to the Frogboy and half a question to the community: how can the late game AI be better?
I've been playing on Challenging/Challenging, and after I beat the first armies the AI has put together it just falls down. Sometimes it can put together a second wave of armies (or army, more likely), but that's it. This wouldn't normally be a problem for me, but this is even when the AI has more than twice my power rating--and more to the point, before I've taken more than one city, so it still has a good production base.
Now I realize that it may be wishful thinking for me to expect the AI to put together an army to counter my specific strategies, such as fire-resistant troops/heroes against a dragon or fire mage, dodgy stuff against a bow-laden army, etc. There are also some tricks the AI could use: freeze/tremor threatening armies (or, hell, use any offensive strategic spell), and so on. But I want the AI to be able to get up when tripped.
I've heard that the AI gets pounded by monsters when I'm not looking (and sometimes when I am) and it seems to recover from that ok. So what's up? Is the late game too complicated for the AI? Or is it because I've only played maybe five or so games so far and it's a small-number-statistics sort of thing?
Do other players have any specific suggestions? Are there map types/settings that the AI does better at? Should I just design a bunch of units, and factions or sovereigns to use them that the AI can better handle?
This game is a lot of fun, but I feel cheated that I never really get to stress-test any late game stuff. And it's not that I claim to be a great player, I just feel like the game is decided a bit too early.