[1.01][Bug} Amarian Blood - Earth Shards not correctly adding hit points


So I am playing an Amarian race and I noticed that the Earth Shards adding life to the unit/hero does not seem to apply correctly.  In strategic my unit has 36 hitpoints with three controlled earth shards.  In tactical in the bottom left portrait it still shows 36 of 36 hit points, but when you double click the unit it brings up the character screen and shows hit points of 45.  I tested this and the unit dies after 36 hit points of damage, not the 45 it should have. Image below.

-Scott

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Another Picture, after the same battle.  Showing the units only taking the wrong amount of damage.