Are Juggernauts supposed to lose all their attack?


Juggernauts are a menace to face - especially in early game.  Tons of health, they hit like trucks on meth, do splash damage and have enough armor to make killing them a long slog.

 

UNTIL I shrink them.   Then they lose ALL of their attack.   They then proceed to run away to a corner and hide with the Pioneers.

 

That seems wrong somehow.   Anyone care to explain?   Is this a bug, or WAD?

7,104 views 4 replies
Reply #1 Top

Juggernauts should have little to no armor.  Although I did notice they lose all of their attack when shrunk.

Reply #2 Top

It's just a bug that apparently has managed to make it past 1.01. I hadn't tried shrink on a jugg in the new version yet myself.

Reply #3 Top

It's a bug. Here is an explanation by Heavenfall of why that is happening.

Reply #4 Top

Losing all the damage is due to multipliers on the attack damage, it will have a similar (but lessened) effect to the hero traits: Master swordsman, and the like that boost by a percentage, its just the way the numbers are collapsed and what spell/trait uses what numbers.

I don't think its supposed to be reduced to 0 attack, but "sloppy" updating will have it that it stays this way until someone notices ;)

Heavenfall made an even better post about it here: https://forums.elementalgame.com/435360

Sincerely
~ Kongdej