[Mod Request] Monster Mitosis
Zombie Uprising
I am looking for someone who is a much better programmer than I am to help me out.
My idea is to create a zombie uprising event and what I need is three things:
1) (This one should be easy enough) I need to know how to increase the maximum monster army size from 5 to 7 or higher. Butchers can grow as high as 5. How can I increase that cap?
2) When the army would increase to 6, or 8, or whatever the preset, I want the army to separate into two groups that are 1/2 the size.
3) I need the army size to increase by +1 per 5 turns (or so), on its own without having to kill anything. This would represent the zombie horde picking off peasants and what not that venture too far beyond the cities.
If anyone can offer up any ideas on how to get started with this, or if someone is already working on this I would greatly appreciate the help.
Thank you everyone in advance.
BTW, the zombies I am planning would be a modification of the butcherman with a lower attack, much lower initiative, slightly higher hit points, and a slightly higher defense.