Stardock, could you PLEASE approve Heavenfall's Stormworld mod, you are currently losing out by it not being available.

What is so different from previous versions?  Stormworld is one of the best FE mods so far, why are you seemingly dragging your heels?

9,320 views 23 replies
Reply #1 Top

I am betting that they tried to give him instant approval, but it failed somehow. So the moderator is assuming it is automatic, but it's not. Thus we have to wait until someone at Stardock reads this post and freaks out about it.

Reply #2 Top

hmm, someone care to explain to us that have no idea whats that about?

Reply #3 Top

mods are now getting uploaded on a site that holds mods a bit before making them available for DL, and it seems like the new version of Stormworld has been waiting for approval for more than a day now, moddb style. so people are beginning to freak out :D

Reply #4 Top

Quoting athelasloraiel, reply 2
hmm, someone care to explain to us that have no idea whats that about?
End of athelasloraiel's quote

What he said ^_^

Edit: Writes comment, falls asleep, wakes up, clicks "Submit".

~ Kongdej

Reply #5 Top

Damn.  I figured it was something like this.  And all I do is check back every few hours to see if it's available. #:(

Reply #6 Top

*Cough* My mod is up...  :-"

Reply #7 Top

I know, but you don't have centaurs, and grails. :-"

 

Actually, I alternate between yours and Heavenfall's.  Makes for a nuisance in switching out mods, but I'm a veteran of 220+ mods in Morrowind and Oblivion.  I can handle it!

Reply #8 Top

Quoting Glazunov1, reply 8
I know, but you don't have centaurs, and grails.

 

Actually, I alternate between yours and Heavenfall's.  Makes for a nuisance in switching out mods, but I'm a veteran of 220+ mods in Morrowind and Oblivion.  I can handle it!
End of Glazunov1's quote

 

same here :D
 
did you know you can keep using SW's rivermod alongside with MA? just keep stormworld_rivermod , gfx and stormworld_shared folders in mods, and keep using rivermod's terraintypes.xml .
 
for that matter, did you know you can use WAC alongside with FCOM? :D
Reply #9 Top

Yeah, I didn't notice a lot of errors per se when I briefly had them both on.  Non-sovereign champions tended to be messed up (blank ability spots, screwed-up equipment, lack of abilities, etc.).  It worked though.  And it was interesting.

Reply #10 Top

Quoting crimsongekko, reply 9

did you know you can keep using SW's rivermod alongside with MA? just keep stormworld_rivermod , gfx and stormworld_shared folders in mods, and keep using rivermod's terraintypes.xml .
End of crimsongekko's quote

 

Yes.  I just wish the other parts worked as seamlessly together.


for that matter, did you know you can use WAC alongside with FCOM?
End of quote

 

Yes. :D WAC and Warcry didn't interest me enough to install, though, and Oscuro conflicted with too many other mods I'd decided to run.  So I ended up with Francesco's, Mart's, a ton of large and medium quest mods, a lot of little stuff that makes life interesting, about half a dozen companion mods, the complete Armamentarium, a house mod with my own tweaks, and a few compilation mods I built since I was running over the mod limit.  Everything works well together, and I'm often surprised by unusual encounters and some ridiculously powerful adversaries.

 

Oh, and I use my own released mod, too! Skin-toned Mannequins:

 

http://oblivion.nexusmods.com/mods/31218

 

The only Oblivion mod that provides mannequins for every race and both sexes, complete with melee/ranged/magical posing, inventory management, casting left/right/both hands to self/touch/target, and easy pick up/dropping. I just couldn't stand the fact that we had nothing but uniform wood or marble mannequins for so long.  Scripting was a real bitch, and having to literally move 140+ one by one to a created control zone for separate purchase was no better, but I think it was worth it.

Reply #11 Top

Thanks for the support.

Truth be told I'm already at version 1.5f (1.5c was the last one available) so this is quite troublesome. If I submit that one, is it going to take another 40+ hours?

Reply #12 Top

Heavenfall, in the meantime while you're waiting why don't you temporarily host the file on another site and post the link here?  Heck, I would even be willing to put the file up on my personal web domain and share the link, assuming you could get the file to me somehow...  :thumbsup:

Reply #13 Top

Hf, your mods bypass moderation. Shouldn't be any wait.

Reply #14 Top

Been waiting soon 2 days for my last upload to get approved, so that's not working.

Reply #15 Top

I submitted a new mod and that got approved instantly, so I guess the old stormworld submission got caught in the time vortex.

Reply #16 Top


Where is this site that'll have your mod HF?

Reply #19 Top

Quoting Heavenfall, reply 16
I submitted a new mod and that got approved instantly, so I guess the old stormworld submission got caught in the time vortex.
End of Heavenfall's quote

See these men in blue boxes that like to leave the brakes on, they're what's holding up the queue. ;)

Reply #20 Top

Any updates are held in moderation.  We try to get to them quickly but sometimes there's a delay.

 

Reply #21 Top

Quoting Island, reply 21
We try to get to them quickly but sometimes there's a delay.
End of Island's quote

Cursed be those coffee breaks :)

~ K

Reply #22 Top

Quoting Heavenfall, reply 12
Thanks for the support.

Truth be told I'm already at version 1.5f (1.5c was the last one available) so this is quite troublesome. If I submit that one, is it going to take another 40+ hours?
End of Heavenfall's quote

 

I have to say your mod makes a game that's otherwise so boring it's unplayable actually enjoyable.

Reply #23 Top

Damn, I will have to try it then.