OK how does this mechanic work by the way, I know this is off topic for my armor mod but just curious how it works;
Unit details
<ModelScale>.2</ModelScale>
versus
<GameModifier>
<ModType>Unit</ModType>
<Attribute>SetUnitStat</Attribute>
<StrVal>UnitStat_TacticalScaleMultiplier</StrVal>
<Duration>-1</Duration>
<Value>0.5</Value>
</GameModifier>
Thanks.