So I've been trying to spice up the otherwise lacklustre supply of items, particularly weapons in the game. i was surprised to see so few event hooks for melee in the available XML (although maybe I shouldn't be, since really there aren't that many in the game)
For example, the Tear of Cyndrum has this hook:
I expected it to be a little more robust. For example, I would have expected something like
This would allow for hooking into all kinds of on kill effects. But apparently, you can only either get mana or hp from kills, since these are the only hooks I see on kills.
For Melee, there is at least a way to specifiy an on hit event. The vial of poison for example has:
This is good - it means that if you can make a spell do something, you can hook it into a Melee event. But you can't specify a target as near as I can tell. The melee always has to target whatever object is getting hit.
So let's say I want to make a sword that when it hits (not kills), gives the wielder 1 life (Vampiric sword) I'm pretty sure using the given hooks, from what I can see this is not possible.