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[BUG] Outposts make land fertile

[BUG] Outposts make land fertile

I've seen this twice now.  Here's how it works: I see some resources in the middle of infertile land (e.g., swamps).  I move a Pioneer there, build an outpost -- and lo and behold, some of the tiles in the outpost's ZOC suddenly become fertile: I can build cities on them.  That can't be right.

17,950 views 27 replies
Reply #26 Top

The land could be Fertile_Land. Both Fertile_Land and Plains are named Plains in the XML. So its entirely possible that you see a creature lair with tile props that doesn't make it look like normal and when u mouse over it says plains-grassland or plains-fallen and once the lair is removed theland that was there is fertile_land.

 

If you want to check this copy the terraintypes xml to your mod dir and change the displayname for Fertile_Land to  "Fertile" (or something other that plains) Now in your tooltip you will see which land is fertile as opposed to normal "plains" land.

Reply #27 Top

I've seen this too. settlable land will suddenly show up near an outpost where it didnt exist before.