[BUG] Blood sigil + wall of fire + fell dragon = stuck game

One of my cities, a large one enchanted with Wall of Fire and Blood Sigil, just got attacked by a Fell Dragon (which has a Fear effect that triggers on battle start).  All the effects triggered, and while my units got Feared and Berserked and their units got burned by the wall, the Wither effect didn't resolve.  Its card still showed up on the left hand side of the screen; the mouse cursor was the "wand" for casting spells, but clicking gave me a dialog saying that the action was invalid.  I gave it a minute or two, but the game seemed totally stuck.

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Reply #1 Top

Yeah this happens anytime you use blood sigil, it's not dependent on any of that other stuff (it's been reported before). You can unstick it by hitting the autoresolve, but.. well, then it autoresolves, without wither ever taking effect.

Reply #2 Top

You can still fight and you do not have to auto-resolve. Just press key on your keyboard from 1-8 till one of the skills of your currently active unit activates and then the game goes on normally. Problem is that it shows 'a wither' unit, whereas actually one of your units is active. If you are lucky and this unit has any spell/skill you can activate it and that's it.