[1.0] Lucky trait

Lucky trait: All units are +25% to Accuracy and +25% to Dodge. Imho it is a bit thick for 1 point. Now units get only 1 accuracy per level. So +18 Accuracy from start is huge. Moreover +25% to Dodge leads to well-known exploit: Lucky + Fortify + Blindness. Other 1-point traits can't compete with Lucky: Tough, Warrior Caste, Civics, Quick, Warriors, etc. Imho Lucky needs some balancing.

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I've played this Trait in game and it doesn't seem to be OP, though I can see where you'd have a concern.  The games I've played with it don't seem to process dodges as much as you'd think