Turn 100: Raven's Heart: town hall->labor guild.
Procipinee kills an assassin demon, and gets a scroll of oratory.
Verga kills a timber warg, and loots a bit of gold. It must be less than 10 Gildar.
Alisa kills an army of air shrills.
She discovers an Altar city positioned between an air elemental army and a earth elemental army. The city has been there for at least 10 turns (judging from growth and population) and the elementals have not gobbled it up yet. I will check later to see how long it takes them.
Turn 101: Kraxis pays me for a trade treaty. Tarth warns me of the growing power of Altar. New Pariden: iron mine->mill. Blackstead: apothecary->garden. New Serrane: forge-<training yard. Clover: workshop->mason.
Verga finds a round shield.
Procipinee kills a bone ogre by slowing it down to almost nothing.
The Air elemental near the Altar city starts chasing Alisa. The Earth elemental also starts moving.
Strange that they choose that very moment to get active, given that have been sitting there for at least 10 turns.
Alisa destroys the Air elemental army, another air shrill army, and a darkling warrior army. The Tear of Cyndrum really helps in keeping her fighting.
Turn 102:"Literacy"->"Alliances". I sign trade and technology treaties with everyone, and non-aggression pacts with everyone but Kraxis and Altar. Kraxis because they're next, and Altar, because he wants to get paid.
The Earth elemental walks by the Altar city and start chasing Alisa. She rides around him and loots a ring of life from the air elemental's lair.
Turn 103: Blackstead: garden->docks. Hagudst: school->cloister. New Serrane: training yard->barracks. Stonecastle: workshop->mason. Ahilga: scrying pool->mason. I cast "Oppression" on Ahilga.
An army of skaths has entered my lands from Kraxis, and Procipinee moves to intercept.
Leadanna leaves Ahilga in order to govern Timbraikat, but has to kill some darklings on her way, so does not make it to te city.
Alisa finds an enchanted backpack and a balanced axe, kills some darklings, and gets "Lethal II".
Both Procipinee and Alisa sell their loot, which brings more than 200 Gildars.
Turn 104: Altar builds the Hosten library and extradites Alisa. Clover:mason->lumber yard. Timbraikat: scrying pool->mason. I cast "Oppression" on Timbraikat.
Leadanna spots an outpost that must be left from Yithril. She flips it, and notices a nice patch of fertile land and some Altar pioneers. She erects an arcane monolith, and asks the pioneers to get lost.
I rush some pioneers in Timbraikat. They settle the city of Harkleigh in the spot found by Leadanna. I cast "Enchanted hammers" on Harkleigh, rush a logging camp, and start a workshop.
Verga kills some darklings.
OK, this is just wrong. I see some Gilden pioneers standing next to not one, not two, but five darkling armies. Verga kills two, but three remain. If this pioneer lives, I'll have trouble believing monsters hunt AIs. Actually, there are two pioneers, and some more darklings.
Procipinee attacks the slit skaths. Kitty and the skath kill one, but the other two use deadly bite on my skath. It only survives because it's level 10. The rest of the fight leaves everyone on my side heavily injured, and everyone on the other side heavily dead. Procipinee gets "Potential III", and kills some darklings.
Alisa finds a lost library and a champion spear.
Turn 105: Verga gets attacked by two darkling armies. It does not go well for him, so he is forced to use a fireball scroll. He gets "Apprentice Swordsman".
My game crashes, so I have to reload.
Verga gets attacked again, and this time does not make it despite using the fireball scroll. He get "Pneumonia".
When I am done, I am replaying this end-of-turn 10 times. If Verga gets attacked every time, or if that pioneer lives despite being so much easier to kill than Verga, that would be quite the indictment against the way players and AIs are treated, won't it?
My game crashes again. What the Hell. Same crash, fighting some darklings next to a Kraxis city. I'll autoresolve next time.
This time, Verga lives, and gets "Dodge I".
Alhain-Al-Assan: cleric->scrying pool
Leadanna kills some wolves.
Alisa finds a blizzard scroll.
Procipinee finds a pair of rusty vanbraces, kills some darklings, and loots and a boar spear.
The above has not happened in this reload yet. I hate alternative pasts. These crashes have pissed me off, I'll continue later.
Here a pictures of the pioneers who remained unmolested despite Verga, much tougher, got attacked three times in a row.