[BUG] [1.00] Mana lost after loading autosave
After casting enchantments on city
Hi there,
So far loving the Fallen Enchantress campaign, great job. However I came across a bug in chapter 5, although it might not be limited to just this chapter nor just scenarios. I was building a custom unit in my city and want to buff it so I decided to disenchant my city's current enchantments (Meditation and Enchanted Hammers). I had around 221 mana before I cast Heart of Fire and Aura of Vitality on the city, leaving me with 81 mana and ended my turn. However these enchantments didn't work, the unit had the same stats as it would not buffed.
So I thought I should go back 2 turns through the autosave. In doing so I noticed my mana had dropped to 25 with the old enchantments still on. I'm not sure if this bug happens only in the scenario or will happen in a sandbox game.