enoeraew37 enoeraew37

map types with fewest mountains

map types with fewest mountains

Hey there.. playing on balanced seems to box in the differnt factions and create really long loney games. Which of the map types has the least mountains ?

34,279 views 28 replies
Reply #26 Top

There are tons of different stamps but only 3 map styles ..generic, chasm and fertile, each with its own set of stamps...which are all quite similar.

Reply #27 Top

*sigh* they aren't similar at all... are you sure you're actually looking at the files?

The following are all "generic"...

One is mountainous....

Code: xml
  1.     <StampType InternalName="S_Generic_Small_01">
  2.         <DisplayName>S_Generic_Small_01</DisplayName>
  3.         <IsCore>0</IsCore>
  4.         <Frequency>4</Frequency>
  5.         <Style>Generic</Style>
  6.         <Style>Mountains</Style>
  7.         <Style>Rugged</Style>
  8.         <Style>Fertile</Style>
  9.         <Style>Forests</Style>
  10.         <Rules>65537</Rules>
  11.         <TileWidth>19</TileWidth>
  12.         <TileHeight>19</TileHeight>

One is a forest...

Code: xml
  1.     <StampType InternalName="S_Generic_Small_05">
  2.         <DisplayName>S_Generic_Small_05</DisplayName>
  3.         <IsCore>0</IsCore>
  4.         <Frequency>1</Frequency>
  5.         <Style>Generic</Style>
  6.         <Style>Fertile</Style>
  7.         <Style>Forests</Style>
  8.         <Rules>65537</Rules>
  9.         <TileWidth>19</TileWidth>
  10.         <TileHeight>19</TileHeight>

One is a bit of everything...

Code: xml
  1.     <StampType InternalName="S_Generic_Small_07">
  2.         <DisplayName>S_Generic_Small_07</DisplayName>
  3.         <IsCore>0</IsCore>
  4.         <Frequency>4</Frequency>
  5.         <Style>Mountains</Style>
  6.         <Style>Desert</Style>
  7.         <Style>Chasms</Style>
  8.         <Style>Generic</Style>
  9.         <Style>Fertile</Style>
  10.         <Style>Forests</Style>
  11.         <Style>Desert</Style>
  12.         <Rules>65537</Rules>
  13.         <TileWidth>19</TileWidth>
  14.         <TileHeight>19</TileHeight>

One is a desert...

Code: xml
  1.     <StampType InternalName="S_Generic_Small_12">
  2.         <DisplayName>S_Generic_Small_12</DisplayName>
  3.         <IsCore>0</IsCore>
  4.         <Frequency>1</Frequency>
  5.         <Style>Generic</Style>
  6.         <Style>Desert</Style>
  7.         <Style>Fertile</Style>
  8.         <Rules>65537</Rules>
  9.         <TileWidth>19</TileWidth>
  10.         <TileHeight>19</TileHeight>

Where are you seeing these as being the same?

Reply #28 Top

all of these have generic and fertile and most of them have forest so while they may go in a desert slot they also go in a bunch of others. or may not look like desert at all even though its picked as a desert, since its fertile land.