I am sorry.

I am sorry to say that. The game still sucks.

 

The factions? Why did you hire Kael of Fall from Heaven fame exactly? That mod had the most diverse and unique races ever created in a strategy game, and it was a MOD for god's sake. And yet there's not even a slight change in the banality and boredom of Elemental's factions. Humans, humans, pathfinding humans, magical humans, humans, ugly fighting humans, enslaving humans, ghost humans (that one is actually the only on OK). What did you do to the poor guy? Lock him in the basement so that he couldn't have interfered with anything?

Magic? Wow, city enchantments - so groundbreaking. And that's the only single thing improved - and you failed to do even that properly. No upkeep? Seriously? Essence is the single most important resource and enchantments are so OP that there's no question whether to cast them - you do it day one. The rest is just as badly thought and balanced. Supposed you roll with a fire mage. Ooops, there are only fire nodes in your territory. You're a fire grandmaster? Tough luck. At least you can try though, but that's not the case for a summoner - there's no such thing as a summoner here. You can spend a thousand mana in one turn, but what for - there are how many, 15 spells in each school?

Combat? Hit-hit-hit-hit-hit-hit-hit-dodge-hit-hit-hit. Defence > offence. It's just boring.

Internal balance? The factions are balanced, oh great, shame that's because they're the same. You won't need them though, with your two basic heroes you can conquer the world.

I could go on and on.

Fallen Enchantress is just a wee bit slighter disappointment compared to War of Magic. Unless the game can be MASSIVELY modded (Civ4 or better), there's no point in playing it. I'll just go back to Master of Magic, or even Age of Wonders.

28,849 views 21 replies
Reply #1 Top

I am sorry to say that. The game still sucks.
End of quote

i stopped reading after that :D

Reply #2 Top

Sorry you feel that way Nehanski.  This is obviously not the game for you.  I was in the beta for months and personally feel this is one of the best 4x games ever made.  Kudos to Derek and his team.  It has so much depth and strategic possibility!  But to each his own, I suppose.  Don't let the door hit you on your way out.

Reply #3 Top

Yeah, that was really in-depth....

Reply #4 Top

It sounds like OP wanted the game to do some things, and the devs wanted the game to do some other things. If you go into this game expecting MoM or AoW, you'll be disappointed.

As for mods, check out my mod Stormworld. Its intent is specifically to add the missing dash of high fantasy to the game.

Reply #5 Top

Quoting joasoze, reply 3
Yeah, that was really in-depth....
End of joasoze's quote

I could have written a long wall of text explaining why the magic system is stupid, but I simply do not care anymore. I got excited when War of Magic was unveiled and bought the pre-order. The game was so bad and bland I hardly even played it. Then Stardock apologised and swore they will learn from their mistakes, so I got excited once again (much less so, as you can imagine). Played beta, tried to like it. Made a few posts explaining why some systems are bad. Skipped the last beta. Tried the full game yesterday. Nothing was changed. BAM.

Reply #6 Top

if you don't care then why are you trolling with these long posts?

Reply #7 Top

Nothing was changed. BAM.
End of quote

If you really and in all honesty don´t see all the changes (WoM and FE two completely two different games, besides both are TBS games with the same lore), then this is simply not your kind of game... Things like this happen in life. Nothing ground breaking...

 

You don´t like it? No problem. The game sucks? Not true....

Reply #8 Top

Your loss Nehanski.  FE, rocks baby. :P

 

Reply #9 Top

There are plenty of great games out there that I have absolutely no desire to play. FE, on the other hand, strikes me as a very good (if not yet stellar) game that also happens to fit my tastes. I can't wait for the game to mature and for mods to come out. To each his own.

Reply #10 Top


If only there was a way to post "I'm not going to dignify this by replying" without actually posting

:hrmph:

Reply #11 Top

he factions? Why did you hire Kael of Fall from Heaven fame exactly? That mod had the most diverse and unique races ever created in a strategy game, and it was a MOD for god's sake. And yet there's not even a slight change in the banality and boredom of Elemental's factions. Humans, humans, pathfinding humans, magical humans, humans, ugly fighting humans, enslaving humans, ghost humans (that one is actually the only on OK). What did you do to the poor guy? Lock him in the basement so that he couldn't have interfered with anything?
End of quote

 

I assume you're speaking of Aesthetic qualities of races. Yes they don't look very different. But as far as play mechanics go each faction plays VERY different. Surprised someone is so offended by aesthetics.. lol

 

(btw Kael spent alot of time designing ways to differentiate the factions in play.. i'm sure he's amused that you're so angry they didn't slap another texture on them, while ignoring all his hard work)

Gameply wise Everything has changed.. so have you even played it or did you just look at it then quit to rage post?

Reply #12 Top

Quoting Elmet, reply 11

If only there was a way to post "I'm not going to dignify this by replying" without actually posting

End of Elmet's quote

I like icecream...

With sprinkles...

 

Quoting Nehanski, reply 6
I could have written a long wall of text explaining why the magic system is stupid, but I simply do not care anymore.
End of Nehanski's quote
--

Quoting Heavenfall, reply 5
It sounds like OP wanted the game to do some things, and the devs wanted the game to do some other things.
End of Heavenfall's quote

I have the same feelings actually, I wanted something slightly different in a lot of areas.. But oh well shit happens, I am pretty satisfied with the current sandbox, I just hope the bugs go away (Like heroes multiplying in the scenario, when reloading).

Sincerely
~ Kongdej

Reply #13 Top

I agree with that factions are more diverse in old MoM and AoW, with many unique untis acording to each race. But after all, there were 5, 6 or 7. At the end, you only wanted to create the most powerfull to be with the heroes.

Magic system is quite different too. You research in magic spells only, while in FE you research warfare and civics too.

Tactical fights...they are almost the same, so I don't agree with that.

But after all, saying the game sucks only for that, it makes me think you are lying. If you are disappointed, is ok, each of us would like to have other features, but that will not make this a bad game at all. Think again in what you say. Try some of the mods to add more diversity.

Or just go away to play MoM. I don't think you are fair in such a post.

Reply #14 Top

Quoting Nehanski, reply 6

Nothing was changed.
End of Nehanski's quote

Obviously, you're entitled to your opinion.  But this makes me think that you came in looking to gripe.  The games are substantially different.  

Reply #16 Top

When I read his comments I understood it like nothing has changed between last beta he played and version 1.0. 

Reply #17 Top

I am sorry to say that. The game still sucks.

 

The factions? Why did you hire Kael of Fall from Heaven fame exactly? That mod had the most diverse and unique races ever created in a strategy game, and it was a MOD for god's sake. And yet there's not even a slight change in the banality and boredom of Elemental's factions. Humans, humans, pathfinding humans, magical humans, humans, ugly fighting humans, enslaving humans, ghost humans (that one is actually the only on OK). What did you do to the poor guy? Lock him in the basement so that he couldn't have interfered with anything?

Magic? Wow, city enchantments - so groundbreaking. And that's the only single thing improved - and you failed to do even that properly. No upkeep? Seriously? Essence is the single most important resource and enchantments are so OP that there's no question whether to cast them - you do it day one. The rest is just as badly thought and balanced. Supposed you roll with a fire mage. Ooops, there are only fire nodes in your territory. You're a fire grandmaster? Tough luck. At least you can try though, but that's not the case for a summoner - there's no such thing as a summoner here. You can spend a thousand mana in one turn, but what for - there are how many, 15 spells in each school?

Combat? Hit-hit-hit-hit-hit-hit-hit-dodge-hit-hit-hit. Defence > offence. It's just boring.

Internal balance? The factions are balanced, oh great, shame that's because they're the same. You won't need them though, with your two basic heroes you can conquer the world.

I could go on and on.

Fallen Enchantress is just a wee bit slighter disappointment compared to War of Magic. Unless the game can be MASSIVELY modded (Civ4 or better), there's no point in playing it. I'll just go back to Master of Magic, or even Age of Wonders.
End of quote

Thanks for sharing your venom.  Now go frack yourself.

Reply #18 Top

Quoting Mhantra, reply 18


Thanks for sharing your venom.  Now go frack yourself.
End of Mhantra's quote

I was a huge fan of Fall from Heaven and Gal Civ 2, so it was an easy choice for me to pre-order War of Magic when I heard about it. Unfortunately, the game ended up being a severe disappointment to me.

So getting Fallen Enchantress for free was a big opportunity to hopefully get the kind of game I would really enjoy, but I didn't get my hopes very high.

Will I like this game? Well, I find it very difficult to tell at this point because the feedback around it is such garbage. One one hand we have the initial poster who is a bit extreme in this language, but also has a lot of points within his post that sound like legitimate concerns to me (specifically the lack of depth in the tactical combat for one thing). On the other side we have posts like what I quoted which doesn't do anything to address the points but simply creates a culture of "if you have concerns, then you are not welcome here."

I'd like to be able to just play the game and determine for myself how good it will be, but the 1.0 version crashes to desktop during the tutorial for me. That doesn't give me a lot of confidence about the polish of the game, even though the brief amount of it I saw looked very promising. It probably needed to bake a little longer before getting the 1.0 label.

Reply #19 Top

Quoting Nehanski, reply 6

Quoting joasoze, reply 3Yeah, that was really in-depth....

I could have written a long wall of text explaining why the magic system is stupid, but I simply do not care anymore. I got excited when War of Magic was unveiled and bought the pre-order. The game was so bad and bland I hardly even played it. Then Stardock apologised and swore they will learn from their mistakes, so I got excited once again (much less so, as you can imagine). Played beta, tried to like it. Made a few posts explaining why some systems are bad. Skipped the last beta. Tried the full game yesterday. Nothing was changed. BAM.
End of Nehanski's quote

 

Sounds to me like you've barely given the game a chance. You have some very harsh and nondescript complaints about a game that hasn't even been out for 24 hours yet. Not sure where your bitterness stems from but it seems like you just WANT to bitch...

Reply #20 Top

I find myself actually agreeing with the OP.

 

The engine, performance, graphics and sound are all good.

The design choices that have been made do not lead up to a game that is suited to my tastes.

 

The one redeeming factor is the ability to mod.

Therefore I still think this game is a succes, I won´t be playing vanilla but somewhere down the line someone will make a mod that I like (hopefully something very near to MOM) and then i'll play!

Reply #21 Top

Sorry you don't like the game.  But the purpose of this forum isn't to vent but rather to talk about the game, ask questions, get support, etc.