[Crash][1.0] Campaign

So, I two times in a row now. I have had a crash at end of I believe the 4th Chapter. (the fight at the temple). I get all the way through that, win, watch the next cutscene, and when the next thing is loading it keeps crashing. I believe that next chapter or section is called set in stone or something like that.

12,052 views 22 replies
Reply #1 Top

Now having said that. So far, the campaign is spectacular!

Reply #2 Top

Brought save game home, and tried on my home computer. Loaded it up, was a couple turns before the fight at the temple. Finished it no problem, got through cut scene. Crashed in same place again, just as it was trying to load up "In search of the stone"

 

Here is a save: https://www.dropbox.com/s/j24hdantpejgo28/FallenEnchantressScenarioAutoSave.EleSav

 

Reply #3 Top

Seems to have been a bad save. Went back to a save from a bit earlier. Played one turn. Saved it again, then restarted FE, everything working hunky-dory now. Starting to get a bit easy though, may be a bit over-powered now with all the gear I have been gathering.

Reply #4 Top

Sigh...

It's back, crashing just after defeating dragon now, plays cutscene after that properly, but then crashes during loading of next portion.

Here is a save just prior to dragon battle.

https://www.dropbox.com/s/0b7s06hupkwp524/fallen.EleSav

 

Reply #5 Top


Sounds like a hard-drive issue to me. Have you run a scan disk on your hard drive lately?

Reply #6 Top

Quoting Femmefatal48, reply 6

Sounds like a hard-drive issue to me. Have you run a scan disk on your hard drive lately?
End of Femmefatal48's quote

It's repeatable on two different computers.

Reply #7 Top


Two different computers with hard drive failure isn't impossible. ;)

Reply #8 Top


It's not happening on my computer thus it's something wrong on your end. ;)

Reply #9 Top

Sorry to say Leo, but that save isn't crashing for me either... :(

Could you try entering the battle, and then autoresolving to see if it still crashes for you? That's what I'm doing, instead of playing through the entire battle.

- Jon

Reply #10 Top

I certainly will.

Reply #12 Top

I have this same problem. After defeating the dragon, it just hangs in the loading screen after the cutscene.

Reply #13 Top

I seem to have found the solution to this. After defeating the dragon, on whatever loot he drops, don't click on "trade/equip". Just click okay.

Reply #14 Top

Sorry for the delay, new NAS for home showed up today, couldn't resist getting it setup.

Anyway, on home computer, ran through without auto-resolve it crashed. Ran through with auto-resolve it didn't crash. Then ran through again without auto-resolve and it worked.

<shrug> At least it's working! \o/

Reply #15 Top

I ran into the same problem as the original poster.  A crash following the cutscene after the temple fight.  The next section of the campaign is loading when the game stops working.

Debugg.err:

http://pastebin.com/X5NTaUja

 

Reloading the last scenario autosave leaves my party at the temple with no way to trigger the fight again or move on to the next part of the campaign.

Reply #16 Top

I tried again and the crash happened in exactly the same spot.  I did not try auto-resolve yet though.  Here are the problem details from the crash window:

Problem signature:
  Problem Event Name:    BEX
  Application Name:    FallenEnchantress.exe
  Application Version:    1.0.0.0
  Application Timestamp:    5084b255
  Fault Module Name:    MSVCR80.dll
  Fault Module Version:    8.0.50727.6195
  Fault Module Timestamp:    4dcddbf3
  Exception Offset:    00008aa0
  Exception Code:    c000000d
  Exception Data:    00000000
  OS Version:    6.1.7601.2.1.0.768.3
  Locale ID:    4105
  Additional Information 1:    8d0c
  Additional Information 2:    8d0cee35a7d9f356c64cbd27ae48ee7a
  Additional Information 3:    b0c5
  Additional Information 4:    b0c5dfa35cc42f52d0dae75e3346320b

I had the beta installed on my system.  However I deleted it and the fallen enchantress MyGames directory.  Internet solutions for this type of dll error suggestion reinstalling the game.  I`ll try that next.

Reply #18 Top

Can someone help me with this as well? Everytime I get into the fight at the temple in the first scenario of the campaign, after I win the fight, watch the cutscene, and then hit the loading screen, i crash and Windows 7 tells me that the game isn't responding and forces me to close it. Loading the save again and again only brings the same results.

I have the same exact error log as the poster above me,
  Problem Event Name:    BEX
  Application Name:    FallenEnchantress.exe
  Application Version:    1.0.0.0
  Application Timestamp:    5084b255
  Fault Module Name:    MSVCR80.dll
  Fault Module Version:    8.0.50727.6195

so on, so forth.

It seems to really be a rampant problem if three people are reporting the same exact bug, hopefully someone could look into it?

Reply #19 Top

I have the same issue.  Crash after fighting the temple battle before the second map.  It crashes after the cut scene where the woman champion dies and while loading the second map.

 

 

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Debug Message:  WARNING: Terrain Type: Chasm is being deleted at an unsafe time.  Cat=8  Mod=0
Debug Message:  WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time.  Cat=9  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
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Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
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Debug Message:  WARNING: Terrain Type: Fissure is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Imperium is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CaveWall is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Unknown is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Faction Empire of Evil has an invalid male sovereign unit type Krax_Sovereign_Male_Basic, won't be able to correctly create male champions for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid female sovereign unit type Krax_Sovereign_Female_Basic, won't be able to correctly create female champions for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid male basic unit type Krax_GenericBaseUnit_Male, won't be able to correctly design male units for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid female basic unit type Krax_GenericBaseUnit_Female, won't be able to correctly design female units for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid shopkeeper unit type Krax_Shopkeeper, will default to human shopkeeper
Debug Message:  WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Soldier
Debug Message:  WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Pioneer
Debug Message:  LOAD GAME: Loading XML Data (end)
Debug Message:  Loaded saved game with map file: Campaigns\FE_Scenario1
DebugMessage:  LOAD GAME: Loading Quick Data - Complete
Debug Message:  InitializeWorld:  Map File: Campaigns\FE_Scenario1
Debug Message:  Stamp Quantity: 7
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 1351380122
Debug Message:  Map Generation Complete
Debug Message:  LOAD GAME: Game Save Version: 230
Debug Message:  LOAD GAME: Game Version (at time of save): 1.00
Debug Message:  Player faction Ilyan Orekeepers is set to difficulty Normal
Debug Message:  Player faction Enemies is set to difficulty Normal
Debug Message:  Player faction Denizens of the Wildlands is set to difficulty Normal
Debug Message:  Player faction Kingdom NPC Player is set to difficulty Normal
Debug Message:  Player faction Empire NPC Player is set to difficulty Normal
DebugMessage:  LOAD GAME: Loading World - Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating terrain gfx...
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message:  FinishInitMapGfx finished.
Debug Message:  WARNING: File  does not include mesh data
Debug Message:  WARNING: File  does not include mesh data
DebugMessage:  Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
Debug Message:  -------------------------
Debug Message:  - Ending Turn 233 -
Debug Message:  Current Memory Usage: 832732 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 72
DebugMessage:  AutoSaving - Begin
DebugMessage:  AutoSaving - Complete
Debug Message:  Battle: Forsaken Martyr (ID:173) is attacking City Militia (ID:124)
Debug Message:  Stamp Quantity: 3
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:      Sectors: 2 x 2
Debug Message:      Tiles: 32 x 32
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage:  Loaded font Segoe UI-27BoldItalic
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
DebugMessage:  Loaded font Tahoma-9Bold
Debug Message:  Tactical Spell cast: Blindness_Ability at 21, 12 by Lord Relias (unitID 0).
Debug Message:  Tactical Spell cast: Shrink at 20, 12 by Padar Rihossa (unitID 144).
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  Tactical Spell cast: MassCurse at 19, 14 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: MassCurse at 20, 12 by Haunter (unitID 206).
Debug Message:  Tactical Spell cast: Slow at 20, 12 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 21, 12 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 11, 11 by Archer (unitID 211).
Debug Message:  Tactical Spell cast: CurseOfCyndrum at 11, 11 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: Haste at 12, 12 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 21, 12 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: CurseOfCyndrum at 11, 11 by Haunter (unitID 206).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 11, 11 by Archer (unitID 211).
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  Tactical Spell cast: Growth at 12, 11 by Padar Rihossa (unitID 144).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 21, 12 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 13, 13 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: ThrowingKnife at 15, 15 by Gnarri (unitID 134).
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  Tactical Spell cast: Wellspring_Ability at 19, 14 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 14, 14 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 19, 14 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: Wellspring_Ability at 20, 12 by Haunter (unitID 206).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 17, 12 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: CurseOfCyndrum at 11, 11 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 17, 12 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 19, 12 by Mage (unitID 168).
Debug Message:  GAME OVER VICTORY CAMPAIGN
DebugMessage:  Loaded font Trajan Pro-35Bold
DebugMessage:  Loaded font Trajan Pro-27Bold
DebugMessage:  Loaded font Tempus Sans ITC-17
DebugMessage:  Loaded font Tempus Sans ITC-17Bold
Debug Message:  WARNING: World leaked an item of type Growth Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Healing Nectar: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growth Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Taevish's Elixir: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Warg Meat: 1 Refs
Debug Message:  WARNING: World leaked an item of type Bear Pelt: 1 Refs
Debug Message:  WARNING: World leaked an item of type Wood Shield: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Darkling Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Fists of the Sun: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rusty Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Short Sword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Procipinee's Amulet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Morian's Gift: 1 Refs
Debug Message:  WARNING: World leaked an item of type Throwing Knives: 1 Refs
Debug Message:  WARNING: World leaked an item of type Tilda Herbs: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Healing Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Adept's Robe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Garrote Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Ram's Horn Longbow: 1 Refs
Debug Message:  WARNING: World leaked an item of type Channeler's Gauntlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Emerald Skullcap: 1 Refs
Debug Message:  WARNING: World leaked an item of type Procipinee's Amulet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Healing Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Boots: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Vambraces: 1 Refs
Debug Message:  WARNING: World leaked an item of type Maul: 1 Refs
Debug Message:  WARNING: World leaked an item of type Winter Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Throwing Knives: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Haunter's Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Vambraces: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Boots: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Longsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Longsword: 1 Refs
Debug Message:  Warning: Destroyed Unit Lord Relias is about to be deselected.
DebugMessage:  Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
Debug Message:  WARNING: World leaked city: Resoln  96 Refs
Debug Message:  WARNING: World leaked city: Urwenn  20 Refs
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Chasm is being deleted at an unsafe time.  Cat=8  Mod=0
Debug Message:  WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time.  Cat=9  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: MountainSide is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: River is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: BurningLands is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fissure is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Imperium is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CaveWall is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Unknown is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Data.zip file was not found.
DebugMessage:  Begin LoadCoreXMLData1
DebugMessage:  Begin LoadCoreXMLData2
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  Begin LoadCoreXMLData4
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Quests\*.xml
DebugMessage:  LoadCoreXMLData finished 3
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Quests\*.xml
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Improvements\\Only-SP\*.xml
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Sovereign_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_ScrapGolem_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_CastSpellGlobal_Animations' was set to unrecognized animation type: 'CastSpellGlobal'
Debug Message:  WARNING: Elemental Sub Pack 'M_Spider_Deathflyback_Animations' was set to unrecognized animation type: 'Deathflyback'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
DebugMessage:  LoadCoreXMLData finished 2
DebugMessage:  LoadCoreXMLData4 finished
DebugMessage:  LoadCoreXMLData finished 1
Debug Message:  MapManager registered 6 files on disk
Debug Message:  MapManager registered 112 files on disk
Debug Message:  MapManager registered 4 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk

Reply #20 Top

I found something that remediates the problem. A complete wipe of the game and all its files + a re install does the trick. Make sure to create a copy of your saved games folder usually located in c:\users\(your username)\my documents\my games\fallen enchantress. copy everything in there and after reinstall paste them back there. No more problems after that, was able to proceed to next scenario.

Was also able to note that during install something related to microsoft visual studio crashed, not sure what it means.

 

In any rate, a good reinstall fixes this problem, hopefully more see this post and topic as the bug is quite problematic and rather common as it seems.

Reply #21 Top

reinstalled the game...  same issue.  It crashes to desktop trying to load the second scenario map after the temple battle.  I also notice, I don't get a choice to auto resolve the battle, it just sends me straight in to the tactical battle.  Is the final "boss" fight intended to not be able to auto resolve?

 

DebugMessage:  Version 1.00.072 last updated on: 10-29-2012 11:59
DebugMessage:  Entering WinMain
Debug Message:  Command Line:
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 10/29/2012, 12:14:42
DirectX Version: DirectX 11
Machine Name: OWNER-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Languages: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer INC.
System Model: G71GX
BIOS: BIOS Date: 07/27/09 18:24:52 Ver: 08.00.14
Processor: Intel(R) Core(TM)2 Duo CPU     P8700  @ 2.53GHz (2 CPUs), ~2.5GHz
Physical Memory: 6144MB RAM
Page File: 1715MB used, 10568MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 260M  
Manufacturer: NVIDIA
Chip Type: GeForce GTX 260M
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0618&SUBSYS_202B1043&REV_A2
Display Memory: 3817 MB
Current Display Mode: 1440 x 900 (32 bit) (59Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 9.18.0013.0697
Driver Date: 10/2/2012 18:21:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0663&SUBSYS_104311C3&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5836
Driver Date: 4/20/2009 11:21:58
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0663&SUBSYS_104311C3&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.5836
Driver Date: 4/20/2009 11:21:58
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  Using 2 samples for multisampling.
DebugMessage:  Game Resolution: 1440 x 900 (windowed mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GTX 260M  
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Border size reported as 6 by 28
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: Fallen Enchantress is activated.
DebugMessage:  ***** Initializing Game *****
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DebugMessage:  Timer Frequency is 0 25a7e4
DebugMessage:  Initializing sound card.
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DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
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Debug Message:  Allocation successful
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
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DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Units\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Quests\*.xml
DebugMessage:  LoadCoreXMLData finished 3
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Quests\*.xml
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Improvements\\Only-SP\*.xml
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Sovereign_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_ScrapGolem_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_CastSpellGlobal_Animations' was set to unrecognized animation type: 'CastSpellGlobal'
Debug Message:  WARNING: Elemental Sub Pack 'M_Spider_Deathflyback_Animations' was set to unrecognized animation type: 'Deathflyback'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
DebugMessage:  LoadCoreXMLData finished 2
DebugMessage:  LoadCoreXMLData4 finished
DebugMessage:  LoadCoreXMLData finished 1
Debug Message:  MapManager registered 6 files on disk
Debug Message:  MapManager registered 112 files on disk
Debug Message:  MapManager registered 4 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
DebugMessage:  Loaded font Trajan Pro-24Bold
DebugMessage:  Loaded font Tahoma-15Bold
DebugMessage:  Loaded font Tahoma-16
DebugMessage:  Loaded font Segoe UI Semibold-13Bold
DebugMessage:  Loaded font Tahoma-11Bold
DebugMessage:  Loaded font Arial-11
DebugMessage:  Loaded font Tahoma-19Bold
DebugMessage:  Loaded font Segoe UI Semibold-17Bold
DebugMessage:  Loaded font Segoe UI Semibold-16Bold
DebugMessage:  Loaded font Segoe UI Semibold-11Bold
DebugMessage:  Loaded font BankGothic Md BT-12
DebugMessage:  No string tables in C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
Debug Message:  Started Load Game XML Thread
DebugMessage:  Begin LoadGameXMLData 1
Debug Message:  Started Load Game XML Thread
DebugMessage:  Begin LoadGameXMLData2
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Tiles\TacticalTiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Saves\Campaign\*.*
Debug Message:  WARNING: SetStaticText FAILED because mwin with given ID not found - check the tag for this control in DesktopX
Debug Message:  LOADING GAME: C:\Users\Owner\Documents\My Games\FallenEnchantress\Saves\stan.EleSav
Debug Message:  StopAllXMLDataThreads Called
Debug Message:  Stopped CoreXMLDataThread1
Debug Message:  Stopped CoreXMLDataThread2
Debug Message:  Stopped CoreXMLDataThread3
Debug Message:  Stopped CoreXMLDataThread4
Debug Message:  Stopped Load Game XML Thread
Debug Message:  Stopped Load Game XML Thread
DebugMessage:  Game XML Thread #2 was aborted!
Debug Message:  Stopped Load Game XML Thread #2
Debug Message:  Stopped Load Game XML Thread #2
Debug Message:  LOAD GAME: Loading XML Data (start)
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Chasm is being deleted at an unsafe time.  Cat=8  Mod=0
Debug Message:  WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time.  Cat=9  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: MountainSide is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: River is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: BurningLands is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fissure is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Imperium is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CaveWall is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Unknown is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Faction Empire of Evil has an invalid male sovereign unit type Krax_Sovereign_Male_Basic, won't be able to correctly create male champions for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid female sovereign unit type Krax_Sovereign_Female_Basic, won't be able to correctly create female champions for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid male basic unit type Krax_GenericBaseUnit_Male, won't be able to correctly design male units for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid female basic unit type Krax_GenericBaseUnit_Female, won't be able to correctly design female units for this faction
Debug Message:  WARNING: Faction Empire of Evil has an invalid shopkeeper unit type Krax_Shopkeeper, will default to human shopkeeper
Debug Message:  WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Soldier
Debug Message:  WARNING: Faction Empire of Evil has an invalid unlockable unit type Kingdom_Pioneer
Debug Message:  LOAD GAME: Loading XML Data (end)
Debug Message:  Loaded saved game with map file: Campaigns\FE_Scenario1
DebugMessage:  LOAD GAME: Loading Quick Data - Complete
DebugMessage:  Loaded font Trajan Pro-32Bold
DebugMessage:  Loaded font Trajan Pro-11Bold
DebugMessage:  Loaded font Verdana-13
DebugMessage:  Loaded font Tahoma-12Bold
DebugMessage:  Loaded font Tahoma-9
DebugMessage:  Loaded font Tahoma-11
Debug Message:  InitializeWorld:  Map File: Campaigns\FE_Scenario1
Debug Message:  Stamp Quantity: 7
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 1351380122
Debug Message:  Map Generation Complete
Debug Message:  LOAD GAME: Game Save Version: 230
Debug Message:  LOAD GAME: Game Version (at time of save): 1.00
Debug Message:  Player faction Ilyan Orekeepers is set to difficulty Normal
Debug Message:  Player faction Enemies is set to difficulty Normal
Debug Message:  Player faction Denizens of the Wildlands is set to difficulty Normal
Debug Message:  Player faction Kingdom NPC Player is set to difficulty Normal
Debug Message:  Player faction Empire NPC Player is set to difficulty Normal
DebugMessage:  LOAD GAME: Loading World - Complete
DebugMessage:  Loaded font Verdana-13Bold
DebugMessage:  Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage:  Player_List setting size 181 x 0
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Loaded font Trajan Pro-15Bold
DebugMessage:  Loaded font Trajan Pro-13Bold
DebugMessage:  Loaded font Tahoma-13
DebugMessage:  Loaded font Trajan Pro-13
DebugMessage:  Loaded font Tahoma-19
DebugMessage:  Loaded font Times New Roman-21Bold
Debug Message:  WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
DebugMessage:  Loaded font Trajan Pro-37Bold
DebugMessage:  Loaded font Segoe UI Semibold-12Bold
Debug Message:  Creating terrain gfx...
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message:  FinishInitMapGfx finished.
DebugMessage:  Loaded font Trajan Pro72Bold
Debug Message:  WARNING: File  does not include mesh data
Debug Message:  WARNING: File  does not include mesh data
Debug Message:  -------------------------
Debug Message:  - Ending Turn 234 -
Debug Message:  Current Memory Usage: 676716 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 72
DebugMessage:  AutoSaving - Begin
DebugMessage:  AutoSaving - Complete
Debug Message:  Battle: Forsaken Martyr (ID:173) is attacking City Militia (ID:124)
Debug Message:  Stamp Quantity: 3
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:      Sectors: 2 x 2
Debug Message:      Tiles: 32 x 32
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\FallenEnchantress\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage:  Loaded font Segoe UI-27BoldItalic
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
DebugMessage:  Loaded font Tahoma-9Bold
Debug Message:  Tactical Spell cast: Blindness_Ability at 21, 12 by Lord Relias (unitID 0).
Debug Message:  Tactical Spell cast: NaturesCall at 15, 10 by Padar Rihossa (unitID 144).
Debug Message:  Tactical Spell cast: MassCurse at 19, 14 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: MassCurse at 20, 12 by Haunter (unitID 206).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 17, 12 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 17, 12 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 11, 11 by Archer (unitID 211).
Debug Message:  Tactical Spell cast: Sweep at 16, 12 by Lord Relias (unitID 0).
Debug Message:  Tactical Spell cast: CurseOfCyndrum at 11, 11 by Haunter (unitID 206).
Debug Message:  Tactical Spell cast: CurseOfCyndrum at 15, 9 by Haunter (unitID 207).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 17, 14 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 17, 14 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: ThrowingKnife at 17, 14 by Gnarri (unitID 134).
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  Tactical Spell cast: BowAttack_Basic at 11, 11 by Archer (unitID 211).
Debug Message:  WARNING: DoUnitAnimation_SpellIdle: No spell idle animations found for unit: Haunter   Defaulting to regular idle
Debug Message:  Tactical Spell cast: CrushingBlow at 19, 14 by Lord Relias (unitID 0).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 19, 14 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Flaming at 20, 12 by Mage (unitID 168).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 22, 13 by Shirayne (unitID 2).
Debug Message:  Tactical Spell cast: BowAttack_Basic at 11, 11 by Archer (unitID 211).
Debug Message:  Tactical Spell cast: ThrowingKnife at 23, 13 by Lord Relias (unitID 0).
DebugMessage:  Loaded font Trajan Pro-27Bold
DebugMessage:  Loaded font Arial-11Bold
DebugMessage:  Loaded font Trajan Pro-26Bold
DebugMessage:  Loaded font Trajan Pro-22Bold
DebugMessage:  Loaded font Trajan Pro-20Bold
DebugMessage:  Loaded font Trajan Pro-18Bold
Debug Message:  -------------------------
Debug Message:  - Ending Turn 235 -
Debug Message:  Current Memory Usage: 731628 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 87
DebugMessage:  AutoSaving - Begin
DebugMessage:  AutoSaving - Complete
Debug Message:  GAME OVER VICTORY CAMPAIGN
DebugMessage:  Loaded font Trajan Pro-35Bold
DebugMessage:  Loaded font Tempus Sans ITC-17
DebugMessage:  Loaded font Tempus Sans ITC-17Bold
Debug Message:  WARNING: World leaked an item of type Growth Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growth Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Taevish's Elixir: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Warg Meat: 1 Refs
Debug Message:  WARNING: World leaked an item of type Bear Pelt: 1 Refs
Debug Message:  WARNING: World leaked an item of type Wood Shield: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Darkling Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Fists of the Sun: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rusty Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Short Sword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Procipinee's Amulet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Morian's Gift: 1 Refs
Debug Message:  WARNING: World leaked an item of type Throwing Knives: 1 Refs
Debug Message:  WARNING: World leaked an item of type Tilda Herbs: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Healing Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Adept's Robe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Garrote Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Ram's Horn Longbow: 1 Refs
Debug Message:  WARNING: World leaked an item of type Channeler's Gauntlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Emerald Skullcap: 1 Refs
Debug Message:  WARNING: World leaked an item of type Procipinee's Amulet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Healing Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Boots: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Vambraces: 1 Refs
Debug Message:  WARNING: World leaked an item of type Maul: 1 Refs
Debug Message:  WARNING: World leaked an item of type Winter Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Throwing Knives: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Haunter's Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Vambraces: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Boots: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Helm: 1 Refs
Debug Message:  WARNING: World leaked an item of type Longsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Longsword: 1 Refs
Debug Message:  Warning: Destroyed Unit Lord Relias is about to be deselected.
DebugMessage:  Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
DebugMessage:  NOTICE: Removing Enchantment From Destroyed Unit.
Debug Message:  WARNING: World leaked city: Resoln  139 Refs
Debug Message:  WARNING: World leaked city: Urwenn  34 Refs
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fertile_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Chasm is being deleted at an unsafe time.  Cat=8  Mod=0
Debug Message:  WARNING: Terrain Type: ChasmEdge is being deleted at an unsafe time.  Cat=9  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: ArcticTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: MountainSide is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: River is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: BurningLands is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Fissure is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CurgensTomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Imperium is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Scrapyard is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CaveWall is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Unknown is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tomb is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Data.zip file was not found.
DebugMessage:  Begin LoadCoreXMLData1
DebugMessage:  Begin LoadCoreXMLData2
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  Begin LoadCoreXMLData4
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Units\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Quests\*.xml
DebugMessage:  LoadCoreXMLData finished 3
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Quests\*.xml
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\FallenEnchantress\Data\English\\Core Improvements\\Only-SP\*.xml
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Warg_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Sovereign_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'K_Soldier_Mounted_Horse_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_ScrapGolem_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_CastSpellGlobal_Animations' was set to unrecognized animation type: 'CastSpellGlobal'
Debug Message:  WARNING: Elemental Sub Pack 'M_Spider_Deathflyback_Animations' was set to unrecognized animation type: 'Deathflyback'
Debug Message:  WARNING: Elemental Sub Pack 'M_Horse_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
Debug Message:  WARNING: Elemental Sub Pack 'M_Warg_Mounted_Defend_Animations' was set to unrecognized animation type: 'Defend'
DebugMessage:  LoadCoreXMLData finished 2
DebugMessage:  LoadCoreXMLData4 finished
DebugMessage:  LoadCoreXMLData finished 1
Debug Message:  MapManager registered 6 files on disk
Debug Message:  MapManager registered 112 files on disk
Debug Message:  MapManager registered 4 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Owner\Documents\My Games\FallenEnchantress\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk

Reply #22 Top

This is still a problem. I hadn't played since beta and finally gave the full game a shot this weekend only to experience this crash over and over just as described above. Reinstalling has not resolved the issue. Auto-resolve vs playing the battle manually has not helped. Frustrating.