[Balance Suggestion] Hobble - instead of decreasing movement by 1 for 3 turns, decrease movement TO 1 for three turns.

Currently I never take Hobble when it is offered, because it has quite a marginal benefit.  I suggest it reduces movement TO 1, which would definitely make it worth picking.  Maybe it needs a longer cooldown though (6 turns?), so it can't be used to kite enemies too easily.

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Reply #1 Top


Good suggestion. Excellant rebalance of the currently useless ability.

Reply #2 Top

Agree I thought it way to weak to merit choosing.  So I never chose it. 

Reply #3 Top

Quoting Supreme, reply 2
Agree I thought it way to weak to merit choosing.  So I never chose it. 
End of Supreme's quote

Same here. If movement is decreased to 1, that would make it much more appealing. Decreasing movement by 1 is barely worth choosing it compared to other, much better abilities.