At least for me, any player that I know to be talking about higher difficulties is not a factor in the conversation. If the AI is getting massive bonuses, the balance is already worthless and does not enhance the discussion as far as balancing the game.
And you are right when it comes to _balance_. But here, they are talking about completely neutering land grab, and I believe that land-grab should be possible, the same way that for example, Relias should be able to win by doing quests and getting half a dozen henchmen (That's how I won my last game)
Now, we can argue that land grab right now gets too much of a boost from prestige. Well, I argue against that. I show that in my games, the prestige from the sovereign is actually quite low per city. Even with it, it was not until Turn 42 that my second city got to level 2, and it had Tower of Dominion. That game lasted 149 turns. Are you seriously arguing that taking 'only' a quater of the game to level your second city shows that prestige is too high?
Remember, in this context, the fact that I played on high difficulty is arguing in my favor. AI strength does not affect how fast a player grows, and if the difficulty affected the game length, it was only to increase it. Furthermore, my sovereign prestige was high because I was using him extremely aggressively. He ended the game on level 23, which is on the high side.
I.e. if I had played on a lower difficulty, it would have taken me even a greater portion of the game length to level my second city. Can you say with a straight face "Prestige from the sovereign has too much of an effect"?
Just as my mod is not a factor in this discussion. If it were, we would all be talking about how elegantly the problem had been solved.
I am looking forward to playing your mod. The graphics look awesome, and I just love playing with new rules. One thing though.
I glanced at the mod, and I saw no 'human' race. I am speaking mostly for myself here, but I like it when there is a race that I can immediately identify with, and play in order to take a look at the exotic ones, even if it's downrange of their weapons.