[.983 Bug]Flying units grant flying movement to all units in stack
In my last game, I noticed that a wandering Air Elemental with a handful of air shrills was able to travel over mountains and oceans.
In my last game, I noticed that a wandering Air Elemental with a handful of air shrills was able to travel over mountains and oceans.
Good catch. Would be an aweful shame if the air unit left the rest of the group while in the middle of a mountain range or ocean. Splash!
They have been doing so all along ![]()
Sincerely
~ Kongdej
Oh, I didn't see a bug report for it. This is the first game where I noticed a stack flying over oceans etc. Surely it is not intended?
I remember seeing a post from Brad mentioning that some units could fly now, and showing a pic of an air elemental flying over a mountain.
Air Elementals can fly for sure, and I think air shrills might too.
Well now I have to try out dropping units into the ocean. Die my pretties, die.
They need a strategic spell that stops a unit from flying... Like hurricane or something. Air + Water spell.
Airshrills don't have Movement type "air" like Air Elementals do. I think this is a bug.
Airshrills can't fly. They are an abomination. A spidery deformity created by an evil wizard. All shrills are ground based units. It makes more sense when you read the hiergamenon.
I very well could be a bug, but then again the air elemental might be given a trait to grant flying to units in the party. It is an elemental after all.
I think it would be cool to add a "Wind Walking" trait (Pardon the Master of Magic reference) but this bug still needs to be fixed because I don't think it is working as intended.
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