I have been messing around with the Race editor and I have been trying to make a Trog faction for the Kingdom side. However when I create the faction and I get into the game the Juggernaut technology is not showing up in the Tech tree. How does one add the unique units to a faction like Henchmen, Iron Golems , Juggernauts, and Slaves? And can you combine the units in a faction, like having a faction that can train Henchmen and Iron Golems?
Unfortunately, some things require some extra work afterwards.
You'll have to create a new tech, then a new abilitybonus which grants this tech. (The game right now ties the Juggernauts tech to the Trog race, so no other race can use the technology). Basically, find the originals in CoreAbilities.xml and then Techs_Amarian.xml. Copy the ones you want into a new xml file, and change the internal names. Change any reference to Race_Type_Trogs to Race_Type_yourracename.
Then give your sov this new ability, and change the juggernaut's Tech prereq (in yourrace_coreunits.xml) to your new tech's internalname.
EDIT: I suppose I could just wrap this into the editor (at least creating the tech, and ability). I'd have to have a seperate check for juggs, iron golems, and henchmen.