[1.01] Champions riding Wargs become miniatures on cloth map

A champion riding a Warg mount becomes very small on the Cloth map for its "token"/icon/market.

Here is an example using "Normal" unitsize in graphical settings. You see the ogres and normal-sized humans next to this champion.

http://i.snag.gy/QU4DV.jpg

9,957 views 8 replies
Reply #1 Top

Derek, I have run into this problem in modded games in reverse, which helps pinpoint the issue. Instead of using the character's normal scale, the scale of the mount is used but forcibly set to 1. Warg Mounts have a <Scale>2.6</Scale> but this gets reduced to 1, making the mount much smaller than intended. The rider goes along for the ride in scale reduction, possibly because the mount skeleton contains an LCF point that modifies the rider's size. Skeleton shrinks = mount shrinks = rider shrinks.

The issue I ran into in reverse while modding was that I used Slags and Drakes as mounts. These modded mount skeletons have a much larger size and therefore require a much smaller scale - <Scale>0.32</Scale>. That makes them roughly the size of normal mounts. However, in cloth mode (just like wargs) these mounts get their scale forcibly set to 1, becoming 3 times larger on the cloth map.

Reply #2 Top

Issue persists in 0.983

Reply #3 Top

Issue persists 0.992

Reply #5 Top

Issue persists 1.00

Reply #6 Top

Seen it as well, would be nice to have it fixed (not if it will detract any resources from hypothetical multiplayer (tm) ;) )

Reply #7 Top

issue persists in 1.01