Spell buff/debuff balance fix?
So, I've seen my fair share of comments about the balance in power on some buffs and de-buffs. I agree that some of them could use some adjustment, but what I think could work pretty well, if it's not too hard to implement, is having all de-buffs, and maybe even all buffs, wear off after several turns (well, maybe not so much with the buffs). Sure, they could be recast, but at least that forces the caster to waste another turn (more, if you resist). This would balance spells like slow and blindness much better, in my opinion. Thoughts?