I have been attempting to create a spell that will place new resources on the map, such as shards. But I have been unable to get it to work, I have gotten as far as being able to place the art object for the resource on the map with CreateWorldProp, but no farther, it just ends up being a piece of scenery, not a functional resource.
I am wondering if trying to do that is even possible, and if it might be possible, how could it be achieved?
Thank-you for your time.