[.98 AI] Love the new tactical AI... the Air Shrills almost got me!

First, they static blasted the same target instead of spreading it around.

Second, they attacked that target until one of them got injured so a healthy one moved in to attack me and the injured one retreated so it could run hide then static blast me again.  Awesome!

1,506 views 4 replies
Reply #1 Top


I agree. Although some strategic retreats do not make sense for example ruffians use this without a ranged attack or heal ability. But I'm loving the improvements THUMBS UP to the AI programmer here. I notice the range shooter run back and get in 3 more shots to my character before I could take him down, sweet.

Reply #3 Top

Quoting leroy105, reply 2

SOmetimes for hte ruffian/bandit people its to use their throwing knives
End of leroy105's quote


They've been doing that for several previous betas.  They also focus on a single target, at least until multiple targets approach them.  Then each focuses on the one who's closest.

Reply #4 Top

I've also noticed this with wolves.